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Reference
C library:
<cassert> (assert.h)
<cctype> (ctype.h)
<cerrno> (errno.h)
C++11
<cfenv> (fenv.h)
<cfloat> (float.h)
C++11
<cinttypes> (inttypes.h)
<ciso646> (iso646.h)
<climits> (limits.h)
<clocale> (locale.h)
<cmath> (math.h)
<csetjmp> (setjmp.h)
<csignal> (signal.h)
<cstdarg> (stdarg.h)
C++11
<cstdbool> (stdbool.h)
<cstddef> (stddef.h)
C++11
<cstdint> (stdint.h)
<cstdio> (stdio.h)
<cstdlib> (stdlib.h)
<cstring> (string.h)
C++11
<ctgmath> (tgmath.h)
<ctime> (time.h)
C++11
<cuchar> (uchar.h)
<cwchar> (wchar.h)
<cwctype> (wctype.h)
Containers:
C++11
<array>
<deque>
C++11
<forward_list>
<list>
<map>
<queue>
<set>
<stack>
C++11
<unordered_map>
C++11
<unordered_set>
<vector>
Input/Output:
<fstream>
<iomanip>
<ios>
<iosfwd>
<iostream>
<istream>
<ostream>
<sstream>
<streambuf>
Multi-threading:
C++11
<atomic>
C++11
<condition_variable>
C++11
<future>
C++11
<mutex>
C++11
<thread>
Other:
<algorithm>
<bitset>
C++11
<chrono>
C++11
<codecvt>
<complex>
<exception>
<functional>
C++11
<initializer_list>
<iterator>
<limits>
<locale>
<memory>
<new>
<numeric>
C++11
<random>
C++11
<ratio>
C++11
<regex>
<stdexcept>
<string>
C++11
<system_error>
C++11
<tuple>
C++11
<type_traits>
C++11
<typeindex>
<typeinfo>
<utility>
<valarray>
<memory>
classes
allocator
C++11
allocator_arg_t
C++11
allocator_traits
auto_ptr
auto_ptr_ref
C++11
bad_weak_ptr
C++11
default_delete
C++11
enable_shared_from_this
C++11
owner_less
C++11
pointer_traits
raw_storage_iterator
C++11
shared_ptr
C++11
unique_ptr
C++11
uses_allocator
C++11
weak_ptr
enum classes
C++11
pointer_safety
functions
C++11
addressof
C++11
align
C++11
allocate_shared
C++11
const_pointer_cast
C++11
declare_no_pointers
C++11
declare_reachable
C++11
dynamic_pointer_cast
C++11
get_deleter
C++11
get_pointer_safety
get_temporary_buffer
C++11
make_shared
return_temporary_buffer
C++11
static_pointer_cast
C++11
undeclare_no_pointers
C++11
undeclare_reachable
uninitialized_copy
C++11
uninitialized_copy_n
uninitialized_fill
uninitialized_fill_n
objects
C++11
allocator_arg
auto_ptr
auto_ptr::~auto_ptr
auto_ptr::auto_ptr
member functions
auto_ptr::get
auto_ptr::operator->
auto_ptr::operator*
auto_ptr::operator=
auto_ptr::operator
auto_ptr::release
auto_ptr::reset
Reference
<memory>
auto_ptr
~auto_ptr
public member function
<memory>
std::
auto_ptr
::~auto_ptr
~auto_ptr() throw();
Destroy auto_ptr
Deallocates the block of memory the object
"points to"
using
delete
(
delete get()
) and destructs the object.
See also
auto_ptr::reset
Deallocate object pointed and set new value
(public member function)
auto_ptr::release
Release pointer
(public member function)