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// constructing atomics: atomic<bool> vs atomic_flag
#include <iostream> // std::cout
#include <atomic> // std::atomic, std::atomic_flag, ATOMIC_FLAG_INIT
#include <thread> // std::thread, std::this_thread::yield
#include <vector> // std::vector
std::atomic<bool> ready (false); // can be checked without being set
std::atomic_flag winner = ATOMIC_FLAG_INIT; // always set when checked
void count1m (int id) {
while (!ready) { std::this_thread::yield(); } // wait for the ready signal
for (int i=0; i<1000000; ++i) {} // go!, count to 1 million
if (!winner.test_and_set()) { std::cout << "thread #" << id << " won!\n"; }
};
int main ()
{
std::vector<std::thread> threads;
std::cout << "spawning 10 threads that count to 1 million...\n";
for (int i=1; i<=10; ++i) threads.push_back(std::thread(count1m,i));
ready = true;
for (auto& th : threads) th.join();
return 0;
}
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