Dice Game
May 5, 2016 at 5:33pm UTC
What did i do wrong?
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#include <iostream>
using namespace std;
int main()
{
string answer;
cout << "Are You Ready For A Dice Game?" << endl;
cin >> answer;
if (answer == yes)
{
cout << "Let's Begin!" << endl;
}
else
{
cout << "Goodbye!" << endl;
}
}
May 5, 2016 at 5:56pm UTC
answer is a string variable.
yes is what? If you want to check if
answer is equal to "yes" you should put double quotes around the word.
May 5, 2016 at 6:31pm UTC
ok so next question. if the user says no how do i stop the "Roll The Dice" from coming up
for example the user says no...i want the program to end after it says goodbye.
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#include <iostream>
using namespace std;
int main()
{
string answer;
string roll;
cout << "Are You Ready For A Dice Game?" << endl;
cin >> answer;
if (answer == "yes" )
{
cout << "Let's Begin!" << endl;
}
else
{
cout << "Goodbye!" << endl;
}
cout << "Roll The Dice" << endl;
cout << "Type ROLL To Roll The Dice" << endl;
cin >> roll;
if (roll == "ROLL" )
{
cout << "You've rolled the Dice" << endl;
}
else
{
cout << "Try Again!" << endl;
}
}
May 5, 2016 at 7:01pm UTC
A few ways to do this.
1) move lines 22-33 to after line 14.
2) Add return 0;
after line 19.
3) Move lines 22-33 to a function and call that function after line 14.
Last edited on May 5, 2016 at 7:01pm UTC
May 5, 2016 at 7:03pm UTC
well considering what i kno about c++ i think i did an amazing job. what do you think?
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#include <iostream>
#include <cstdlib>
#include <ctime>
using namespace std;
int main()
{
string answer;
string roll;
cout << "Are You Ready For A Dice Game?" << endl;
cin >> answer;
if (answer == "yes" )
{
cout << "Let's Begin!" << endl;
}
else
{
cout << "Goodbye!" << endl;
exit(0);
}
cout << "Roll The Dice" << endl;
cout << "Type (ROLL) To Roll The Dice" << endl;
cin >> roll;
if (roll == "ROLL" )
{
cout << "You've Rolled A " << endl;
}
else
{
cout << "Try Again!" << endl;
exit(0);
}
srand(time(0));
for (int x = 1; x<=1; x++)
{
cout << 1+(rand()%12) << endl;
}
}
May 5, 2016 at 8:39pm UTC
I'm not fond of the way you have structured your if statements:
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if (some_condition)
{ // do something
// fall through
}
else
{ // output message
exit(0);
}
IMO, it's much cleaner to put the error/exit branch under the then portion of the if.
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if (! some_condition) // Note the use of the NOT
{ // output error message
return 0; // exit the program
}
// some_condition is true. no else required
// continue with program
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