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#ifndef PANEL_H
#define PANEL_H
#include <string>
#include "Container.h"
using namespace std;
class Panel: public Container
{
public: Panel()
: Container()
{
}
public: virtual ~Panel();
public: void setTitle(string title)
{
_title = title;
}
public: void draw()
{
glBegin( GL_QUADS );
glColor4f( 0.0, 0.0, 0.0, 1.0 );
//Draw square
glVertex3f( 0, 0, 0 );
glVertex3f( getWidth(), 0, 0 );
glVertex3f( getWidth(), getHeight(), 0 );
glVertex3f( 0, getHeight(), 0 );
glEnd();
glBegin( GL_LINE_STRIP );
glColor4f( 0.5, 0.5, 0.5, 1.0 );
//Draw square
glVertex3f( 0, 0, 0 );
glVertex3f( getWidth(), 0, 0 );
glVertex3f( getWidth(), getHeight(), 0 );
glVertex3f( 0, getHeight(), 0 );
glVertex3f( 0, 0, 0 );
glEnd();
Container::draw();
}
private: string _title;
};
#endif // PANEL_H
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