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#include<iostream>
#include <cstdlib>
#include<conio.h>
#include<ctime>
using namespace std;
int main(){
int r = 5, c = 5;;
char player = 'P';
char choice = 0;
int dr = 1, dc = 1;//diamond in row //dimond in column
int dr2 = 4, dc2 = 4;
int br = 2, bc = 2;
int br2 = 4, bc2 = 1;
int pr = 0, pc = 0;
int score = 0;
char d = 'D';
char d1 = 'D';
char b = 'B';
char b1 = 'B';
int p = 0;
srand(time(0));
while (score != 25){
if (pc == dc && pr == dr) {
score = score + 1;
int newdc = rand() % 5;
int newdr = rand() % 5;
int newbc = rand() % 5, newbr = rand() % 5, newbc2 = rand() % 5, newbr2 = rand() % 5;
while (newdc == dc || newdc == dc2 || newdc == bc || newdc == bc2 || newdc == pc
|| newdr == dr || newdr == dr2 || newdr == br || newdr == br2 || newdr == pr
|| newbc == bc || newbc == bc2 || newbc == dc || newbc == dc2 || newbc == pc
|| newbr == br || newbr == br2 || newbr == dr || newbr == dr2 || newbr == pr
|| newbc2 == bc || newbc2 == bc2 || newbc2 == dc || newbc2 == dc2 || newbc2 == pc
|| newbr2 == br || newbr2 == br2 || newbr2 == dr || newbr2 == dr2 || newbr2 == pr) {
newdc = rand() % 5;
newdr = rand() % 5;
newbc = rand() % 5, newbr = rand() % 5, newbc2 = rand() % 5, newbr2 = rand() % 5;
}
dc = newdc;
dr = newdr;
bc = newbc;
bc2 = newbc2;
br = newbr;
br2 = newbr2;
}
if (pc == dc2&& pr == dr2) {
score = score + 1;
int newdc2 = rand() % 5;
int newdr2 = rand() % 5;
int newbc = rand() % 5, newbr = rand() % 5, newbc2 = rand() % 5, newbr2 = rand() % 5;
while (newdc2 == dc || newdc2 == dc2 || newdc2 == bc || newdc2 == bc2 || newdc2 == pc
|| newdr2 == dr || newdr2 == dr2 || newdr2 == br || newdr2 == br2 || newdr2 == pr
|| newbc == bc || newbc == bc2 || newbc == dc || newbc == dc2 || newbc == pc
|| newbr == br || newbr == br2 || newbr == dr || newbr == dr2 || newbr == pr
|| newbc2 == bc || newbc2 == bc2 || newbc2 == dc || newbc2 == dc2 || newbc2 == pc
|| newbr2 == br || newbr2 == br2 || newbr2 == dr || newbr2 == dr2 || newbr2 == pr) {
newdc2 = rand() % 5;
newdr2 = rand() % 5;
newbc = rand() % 5, newbr = rand() % 5, newbc2 = rand() % 5, newbr2 = rand() % 5;
}
dc2 = newdc2;
dr2 = newdr2;
bc = newbc;
bc2 = newbc2;
br = newbr;
br2 = newbr2;
}
if (pc == bc&&pr == br){
cout << "Game over due to collsion";
cout << endl;
cout << "Your score is= " << score;
exit(0);
}
if (pc == bc2&&pr == br2){
cout << "Game over dude to collsion";
cout << endl;
cout << "Your score is= " << score;
exit(0);
}
for (int i = 0; i < r; i = i + 1){
for (int j = 0; j < c; j = j + 1){
if (i == pr&&j == pc){
cout << " " << player;
}
else if (i == dr&&j == dc){
cout << " " << d;
}
else if (i == dr2 && j == dc2){
cout << " " << d1;
}
else if (i == br&&j == bc){
cout << " " << b;
}
else if (i == br2&&j == bc2){
cout << " " << b1;
}
else{
cout << " *";
}
}
cout << endl;
}
if (score == 25){
cout << "Your score is= " << score;
exit(0);
}
cout << "Your score is= " << score;
cout << endl;
cout << "Enter your choice= ";
choice = _getche();
cout << endl;
if (choice == 'd' || choice == 'D'){
pr = pr + 1;
if (pr > 4){
pr = pr - 1;
cout << "Invalid movment";
cout << endl;
}
}
if (choice == 'r' || choice == 'R'){
pc = pc + 1;
if (pc > 4){
pc = pc - 1;
cout << "Invalid movment";
cout << endl;
}
}
if (choice == 'l' || choice == 'L'){
pc = pc - 1;
if (pc < 0){
pc = pc + 1;
cout << "Invalid movment";
cout << endl;
}
}
if (choice == 'u' || choice == 'U'){
pr = pr - 1;
if (pr < 0){
pr = pr + 1;
cout << "Invalid movment";
cout << endl;
}
}
}
}
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