I recently switched from Visual Studio to Vim (I decided Vim's environment felt a little more pleasant), but I'm not too sure how to set up an OpenGL project with Vim. Of course, I can include the files that I need to include (the glfw, opengl and glm header files and whatnot) but what about the .lib files and all of the other files? How do I use them in Vim?
Any help would be greatly appreciated, thank you :D
PS: I apologise if I chose the incorrect section to ask this question in, I literally joined the forum a couple of minutes ago and I was confused as to where to make this post.