Can anyone explain this C++ program?

Hello everyone, I am trying to learn C++ without any prior programming experience at all... I came across this program and I can't seem to figure it out at all. Can anyone give me a detailed description on this program and whats happening in it??? PLEASE!!!


#pragma once
#include<time.h>
#include<stdlib.h>
using namespace std;

namespace CppWinForm1 {

using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;

/// <summary>
/// Summary for GuessGame
/// </summary>
public ref class GuessGame : public System::Windows::Forms::Form
{
public:
GuessGame(void)
{
srand(time(0));
r = rand() % 11;
InitializeComponent();
//
//TODO: Add the constructor code here
//
}

protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~GuessGame()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::Label^ Title;
private: System::Windows::Forms::Label^ Discription;
private: System::Windows::Forms::Button^ button1;


protected:

private:
int r;
private: System::Windows::Forms::Label^ Guess;
private: System::Windows::Forms::Button^ button2;

/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->Title = (gcnew System::Windows::Forms::Label());
this->Discription = (gcnew System::Windows::Forms::Label());
this->button1 = (gcnew System::Windows::Forms::Button());
this->Guess = (gcnew System::Windows::Forms::Label());
this->button2 = (gcnew System::Windows::Forms::Button());
this->SuspendLayout();
//
// textBox1
//
this->textBox1->BackColor = System::Drawing::SystemColors::Info;
this->textBox1->Location = System::Drawing::Point(121, 73);
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(133, 20);
this->textBox1->TabIndex = 0;
// this->textBox1->TextChanged += gcnew System::EventHandler(this, &GuessGame::textBox1_TextChanged);
//
// Title
//
this->Title->AutoSize = true;
this->Title->Location = System::Drawing::Point(21, 9);
this->Title->Name = L"Title";
this->Title->Size = System::Drawing::Size(305, 13);
this->Title->TabIndex = 1;
this->Title->Text = L"I have a number between 1 and 10 can you guess my number\?";
//
// Discription
//
this->Discription->AutoSize = true;
this->Discription->Location = System::Drawing::Point(118, 22);
this->Discription->Name = L"Discription";
this->Discription->Size = System::Drawing::Size(136, 13);
this->Discription->TabIndex = 2;
this->Discription->Text = L"Please enter you first guess";
this->Discription->Click += gcnew System::EventHandler(this, &GuessGame::label2_Click);
//
// button1
//
this->button1->Location = System::Drawing::Point(57, 142);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(75, 23);
this->button1->TabIndex = 3;
this->button1->Text = L"button1";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &GuessGame::button1_Click);
//
// Guess
//
this->Guess->AutoSize = true;
this->Guess->Location = System::Drawing::Point(178, 100);
this->Guess->Name = L"Guess";
this->Guess->Size = System::Drawing::Size(35, 13);
this->Guess->TabIndex = 4;
this->Guess->Text = L"label1";
//
// button2
//
this->button2->Location = System::Drawing::Point(237, 142);
this->button2->Name = L"button2";
this->button2->Size = System::Drawing::Size(75, 23);
this->button2->TabIndex = 5;
this->button2->Text = L"button2";
this->button2->UseVisualStyleBackColor = true;
this->button2->Click += gcnew System::EventHandler(this, &GuessGame::button2_Click);
//
// GuessGame
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->BackColor = System::Drawing::SystemColors::Info;
this->ClientSize = System::Drawing::Size(394, 261);
this->Controls->Add(this->button2);
this->Controls->Add(this->Guess);
this->Controls->Add(this->button1);
this->Controls->Add(this->Discription);
this->Controls->Add(this->Title);
this->Controls->Add(this->textBox1);
this->Name = L”GuessGame”;
this->Text = L”GuessGame”;
this->ResumeLayout(false);
this->PerformLayout();

}
#pragma endregion
private: System::Void label2_Click(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
int x = (Convert::ToInt32(textBox1->Text));
if (x > r)
{
this->Guess->Text = "Too High";
if ((x - r) >= 3)
{

this->BackColor = System::Drawing::Color::Blue;
}
else
{
this->BackColor = System::Drawing::Color::Purple;
}

};

if (x < r)
{
this->Guess->Text = "Too Low";
if ((r - x) >= 3)
{
this->BackColor = System::Drawing::Color::Blue;
}
else
{
this->BackColor = System::Drawing::Color::Purple;
}

};

if (x == r)
{
this->Guess->Text = "Correct!";
this->BackColor = System::Drawing::Color::Green;
textBox1->ReadOnly = true;
button1->Enabled = false;
}


}

private: System::Void button2_Click(System::Object^ sender, System::EventArgs^ e)
{
r = rand() % 11;
this->BackColor = System::Drawing::SystemColors::Info;
textBox1->ReadOnly = false;
button1->Enabled = true;

}
};
}

#include <GuessGame.h>

using namespace System;
using namespace System::Windows::Forms;


[STAThread]
void Main(array<String^>^ args)
{
Application::EnableVisualStyles();
Application::SetCompatibleTextRenderingDefault(false);

CppWinForm1::GuessGame form;
Application::Run(%form);
}

Last edited on
That is not a C++ program. It might be a C# program.
It's a simple game to guess a number in C++ / CLI
https://en.wikipedia.org/wiki/C%2B%2B/CLI

It loks like this:
https://pasteboard.co/b0qD1GYhj.jpg
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