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#include <iostream>
#include <iomanip>
#include <stdlib.h>
#include <time.h>
#include <stdio.h>
using namespace std;
//Prototype declarations
void playGame();
int getPlayerTurn ();
int doComputerTurn ();
void showOutcome (int, int);
// The main function
int main () {
void playGame();
}
//
// playGame
// Plays one game until it is resolved.
//
// Parameters:
// There are no parameters for this function.
//
// Return:
// This function does not have a return value.
//
void playGame(){
int choice = getPlayerTurn();
int comp = doComputerTurn();
showOutcome(choice, comp);
}
//
// getPlayerTurn
// Reads in the players choice and displays what they chose.
//
// Parameters:
// There are no parameters for this function.
//
// Returns:
// Returns the players choice.
//
int getPlayerTurn (){
int choice;
cout << "************ Rock, Paper, Scissors ************ \n";
cout << "Enter 1 for Rock, 2 for Paper, 3 for Scissors: ";
cin >> choice;
cout << "You chose ";
if (choice == 1)
cout << "Rock. \n";
else if (choice == 2)
cout << "Paper. \n";
else if (choice == 3)
cout << "Scissors. \n";
return (choice);
}
//
// doComputerTurn
// Calculates the computer turn and displays what it chose.
//
// Parameters:
// There are no parameters for this function.
//
// Returns:
// Returns the computers choice.
//
int doComputerTurn(){
int comp;
comp = rand() % 3 + 1;
cout << "The computer chose ";
if (comp == 1)
cout << "Rock. \n";
else if (comp == 2)
cout << "Paper. \n";
else if (comp == 3)
cout << "Scissors. \n";
return (comp);
}
//
// showOutcome
// Calculates and displays the winner of the current game as well as the current score.
//
// Parameters:
// choice - The game selection made by the player.
// comp - The game selection made by the computer.
//
// Returns:
// This function does not have a return value.
//
void showOutcome (int choice, int comp){
int lose=0, win=0,tie=0;
if (choice == comp){
cout << "It's a tie! \n";
tie++;
}
else if ((choice == 1)&&(comp == 2)){
cout << "Paper beats Rock, you lose. \n";
lose++;
}
else if ((choice == 1)&&(comp == 3)){
cout << "Rock beats Scissors, you win! \n" ;
win++;
}
else if ((choice == 2)&&(comp == 1)){
cout << "Paper beats Rock, you win! \n" ;
win++;
}
else if ((choice == 2)&&(comp == 3)){
cout << "Scissors beats Paper, you lose. \n";
lose++;
}
else if ((choice == 3)&&(comp == 1)){
cout << "Rock beats Scissors, you lose. \n";
lose++;
}
else if ((choice == 3)&&(comp == 2)){
cout << "Scissors beats Paper, you win! \n";
win++;
}
cout << "Wins: " << win << " Ties: " << tie << " Losses: " << lose << endl;
}
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