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#include <iostream>
#include <string>
#include <Windows.h>
#include <conio.h>
using namespace std;
void map1create(); // Function for creating the map1
void charcreate(); // Function for character creation
void movement();
void move();
void game(); // Executes all the functions
string name; // String with players name
int age; // Age of player
int iskeypressed = 0; // If a key is pressed
int didyoumove = 1; // If player moves
int prow = 1; // Player row
int pcolumn = 1; // Player column
int lrow = 1; //unused at the moment
int lcolumn = 1; //unused at the moment
int map1 [10][10]= {{0,0,0,0,0,0,0,0,0,0}, //Map grid
{0,5,5,5,5,5,5,5,5,0},
{0,5,5,5,5,5,5,5,5,0},
{0,5,5,5,5,5,5,5,5,0},
{0,5,5,5,5,5,5,5,5,0},
{0,5,5,5,5,5,5,5,5,0},
{0,5,5,5,5,5,5,5,5,0},
{0,5,5,5,5,5,5,5,5,0},
{0,1,5,5,5,5,5,5,5,0},
{0,0,0,0,0,0,0,0,0,0}};
int main ()
{
game();
cin.get();
}
void map1create()
{
int counter = 0;
int row = 0;
int column = 0;
for (int row = 0; row < 10; row ++)
{
for(int column = 0; column < 10; column ++)
{
if(map1[row][column] == 0){cout<<"#";};
if(map1[row][column] == 5){cout<<" ";};
if(map1[row][column] == 1){cout<<"@";};
}
cout<< endl;
}
}
void charcreate(){
cout<<"What is your name? ";
cin>> name;
cin.ignore();
cout<<"How old are you? ";
cin>> age;
cin.ignore();
}
void game(){
int gamea = 1;
/* charcreate();
system("cls"); */
while (gamea == 1){
map1create();
move();
movement();
system("cls");
map1create();
move();
movement();
system("cls");
}
} // Still flickers a bit due to scrn clear
void move(){
if(iskeypressed == 1){
map1[prow][pcolumn] = 1;
}
}
void movement(){
#define UP_ARROW 72
#define LEFT_ARROW 75
#define DOWN_ARROW 80
#define RIGHT_ARROW 77
char Keypress;
do { Keypress = _getch(); if(Keypress == -32){ Keypress = _getch();
switch(Keypress){
case UP_ARROW:{
if(map1[prow-1][pcolumn] = 5){prow--; iskeypressed = 1;}
if(map1[prow-1][pcolumn] = 0){prow++; iskeypressed = 1;}
break;}
case DOWN_ARROW:{
if(map1[prow+1][pcolumn] = 5){prow++; iskeypressed = 1;}
if(map1[prow+1][pcolumn] = 0){prow--; iskeypressed = 1;}
break;}
case LEFT_ARROW:{
if(map1[prow][pcolumn--] = 5){pcolumn--; iskeypressed = 1;}
if(map1[prow][pcolumn++] = 0){pcolumn++; iskeypressed = 1;}
break;}
case RIGHT_ARROW:{
if(map1[prow][pcolumn++] = 5){pcolumn++; iskeypressed = 1;}
if(map1[prow][pcolumn--] = 0){pcolumn--; iskeypressed = 1;}
break;}
}
}
} while (iskeypressed == 1);
}
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