by yepMe
Relation between "this" and "VPTR"
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[15 replies] Last: http://deepakgiri123.blogspot.fi/2011/05/c-up-casting-down-casting-in.... (by keskiverto)
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by bennyone
question from job interview
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[16 replies] Last: this interview question is stupid and so open ended that any answer y... (by dhayden)
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by Aceix
Configuring eclipse and cdt
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[3 replies] Last: Ok, I've figured it out. Thank you, Aceix. (by Aceix)
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by zdzero
Remote debugging with WinDbg over 1394 cable
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[no replies]
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Object with a Constructor as a member of a class |
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[3 replies] Last: http://www.cplusplus.com/doc/tutorial/classes/#member_initialization (by Peter87)
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by T4l0n
input and sort array
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[2 replies] Last: A simpler one: #include <iostream> #include <array> #include <algori... (by Aceix)
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by Ch1156
ifstream not working in program
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[2 replies] Last: Ah I forgot about that, I had it set in my other project but I started... (by Ch1156)
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by Ryanhuddo
name spaces
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[5 replies] Last: @OP To give pers a value, it can be done this way: example::pers=5; ... (by Aceix)
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by Ch1156
Can you please explain some of this code to me
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[6 replies] Last: You find() on line 7, so repeating the search on line 12 is unnecessar... (by keskiverto)
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by mehak
this pointer
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[3 replies] Last: obj1.setX(10).setY(20); When evaluating the above: First get obj1 ... (by closed account z05DSL3A)
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by Ch1156
Cant pass ifstream
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[3 replies] Last: Nevermind I forgot the & in the main game part -_- I could have sworn ... (by Ch1156)
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by asus1575
Operator Overloading
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[8 replies] Last: Thanks helios! That's what I wanted! (by asus1575)
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by LiamSalt
Restart confusion (1,2)
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[31 replies] Last: Don't worry, I'm not made for software design, I'm struggling to make ... (by LiamSalt)
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by mehak
size of empty class
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[1 reply] : Because if it was zero bytes then there wouldn't be a class. You can s... (by Cody0023)
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by yj1214
Help me!!
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[1 reply] : DirectX is a framework that encompasses various game-related libraries... (by helios)
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by cplusone
Char* can refer to a string of characters?
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[5 replies] Last: the << operator is overloaded to treat char pointers as if they point ... (by Disch)
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by Ryanhuddo
Strings and Boolean
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[2 replies] Last: ah right thanks, so if I use one of the above I can then later use; ... (by Ryanhuddo)
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by Ch1156
SFML collision help (1,2)
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[27 replies] Last: Alright, I still didnt get it XD but i'm working on other stuff like p... (by Ch1156)
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by mehak
referenes and pointers
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[1 reply] : You are basically de-referencing a null pointer, which will result in ... (by Smac89)
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by Ascendant78
Vector error (does not name a type)
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[4 replies] Last: Thank you. The book never pointed that out and I never even thought o... (by Ascendant78)
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