| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 
 | void selectProperties(ITEMS* item, int* propArray, int propStage, int propNum)
{
    int availableProp[] = { 3, 4, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17 };
    int numAvailable = sizeof(availableProp) / sizeof(availableProp[0]);
    int count = 0;
    switch(propStage)
    {
        case 1:
            numAvailable -= 3;
            break;
        case 2:
            numAvailable -= 2;
            break;
        case 3:
            numAvailable -= 1;
            break;
        case 4:
            break;
        default: ASSERT(FALSE, "The propStage variable is out of range. Available from 1 to 4. Check the function before!");
    }
    while (count < propNum)
    {
        // randomize the properties from the given array and assign to the selectedProp
        int randProp = rand() % numAvailable;
        int selectedProp = availableProp[randProp];
        // add some condition, and if failed skip and continue to try with other properties again.
        if ((selectedProp == 10) && (item->category != SHIELD && item->category != JEWELRY))
            continue;
        else if ((selectedProp == 16) && item->category != JEWELRY)
            continue;
        else if ((selectedProp == 17) && item->jewel_kind != AMULET)
            continue;
        else
        {
            // add prop if it doesn't already exist in the array
            if (!inArray(selectedProp, propArray, count))
            {
                propArray[count] = selectedProp;
                count++;
            }
        }
    }
}
 |