struct DummyS {
StuffClass* func;
}
vector<DummyS> dummySetting
int StuffCheckie() {
for (int i = 0; i < dummySetting.size(); i++) {
//this could be a loop or function with Sleep() stuff that will delay the other dummy.
dummySetting.at(i).func->DoStuff(); //the problem is, I want to do "DoStuff" at the same time for all dummySettings. now it will stop for each loop to "finish".
}
}