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//node.h
#ifndef NODE_H
#define NODE_H
//class node definition
class Employee
{
private:
//private variables
int id;
float salary;
short int dependents;
public:
//default constructor
Employee();
//constructor with parameters
Employee(int, float, short int);
//get and set functions
int getId();
void setId(int);
float getSalary();
void setSalary(float);
short int getDep();
void setDep(short int);
};
class Node
{
private:
Employee* emp;
Node* next;
public:
Node();
Node(Employee* emp);
Employee* getEmp();
void setEmp(Employee*);
Node* getNext();
void setNext(Node*);
};
#endif
//node.cpp
#include "node.h"
//constructor definition
Employee::Employee()
{
id = 0;
salary = 0.0;
dependents = 0;
}
//constructor with values definition
Employee::Employee(int id, float salary, short int dependent)
{
this->id = id;
this->salary = salary;
this->dependents = dependents;
}
int Employee::getId()
{
return id;
}
void Employee::setId(int id)
{
this->id = id;
}
float Employee::getSalary()
{
return salary;
}
void Employee::setSalary(float salary)
{
this->salary = salary;
}
short int Employee::getDep()
{
return dependents;
}
void Employee::setDep(short int)
{
this->dependents = dependents;
}
//node definitions
Node::Node()
{
emp = 0;
next = 0;
}
Node::Node(Employee* emp)
{
this->emp = emp;
next = 0;
}
Employee* Node::getEmp()
{
return emp;
}
void Node::setEmp(Employee* emp)
{
this->emp = emp;
}
Node* Node::getNext()
{
return next;
}
void Node::setNext(Node* next)
{
this->next = next;
}
//Linked_List.h
#ifndef LINKED_LIST_H
#define LINKED_LIST_H
#include "node.h"
class LinkedList
{
private:
Node* head;
void display(Node*);
public:
LinkedList();
LinkedList(Node*);
Node* getHead();
void setHead(Node*);
void insert(int, float, short int);
void remove();
void display();
void print();
void clear();
};
#endif
//linked_list.cpp
#include <iostream>
#include "linked_list.h"
using namespace std;
//linkedlist
LinkedList::LinkedList()
{
head = 0;
}
LinkedList::LinkedList(Node* head)
{
this->head = head;
}
void LinkedList::display(Node* head)
{
if (head == 0)
return;
else
cout << "ID: " << head->getEmp()->getId() << "\t Salary: " << head->getEmp()->getSalary() <<
"\tDependents: \n" << head->getEmp()->getDep();
display(head->getNext());
}
void LinkedList::display()
{
if (head == 0)
cout <<"List is empty.";
else
display(head);
}
void LinkedList::insert(int id, float salary, short int dependents)
{
Employee *newEmp = new Employee(id, salary, dependents);
Node *newNode = new Node(newEmp);
newNode->setNext(head);
head = newNode;
}
void LinkedList::remove()
{
if (head == 0)
{
cout << "List is empty.\n";
return;
}
Node* it = head;
Node* prev = 0;
while(it->getNext() != 0)
{
prev = it;
it = it->getNext();
}
delete it;
it = 0;
if (prev != 0)
prev->setNext(0);
else
head = 0;
}
//******************************************************
void LinkedList::print()
{
}
//******************************************************
void LinkedList::clear()
{
while(head != 0)
{
Node* prev = head;
head = head->getNext();
delete prev;
}
}
//main.cpp
#include <iostream>
#include "linked_list.h"
using namespace std;
int main()
{
LinkedList *list = new LinkedList();
while(true)
{
cout << "1. Insert Employee\n";
cout << "2. Remove Last Employee\n";
cout << "3. Display List\n";
cout << "4. Clear List\n";
cout << "5. Print List (First to Last)\n";
cout << "6. Exit\n";
int input;
cout << "\nEnter choice (1-4): ";
cin >> input;
switch(input)
{
case 1:
int id;
float salary;
short int dependents;
cout << "Enter ID Number, Salary and number of Dependents: ";
cin >> id >> salary >> dependents;
list->insert(id, salary, dependents);
cout << "Added to the front of the list.\n";
break;
case 2:
list->remove();
cout << "Last employee removed!" << endl;
break;
case 3:
cout << "Displaying List: \n";
list->display();
break;
case 4:
list->clear();
cout << "List cleared!" << endl;
break;
case 5:
cout<<"List in order: \n";
list->print();
break;
case 6:
cout << "Thank you!" << endl;
return 0;
default:
cout << "Please enter correct option!\n";
}
}
}
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