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#include <iostream>
#include <string>
#include <array>
#include <vector>
using namespace std;
typedef pair<string, double> Weapon;
const array<Weapon, 3> Weapons
{{
{ "Unarmed", 1.0 },
{ "Bat", 2.0 },
{ "Knife", 4.5 }
}};
struct Person
{
Person() : hp(200), money(0.0), weapon(Weapons[0]), name("Mob")
{
}
Person(double hp, double money, Weapon weapon, string name) :
hp(hp),
money(money),
weapon(weapon),
name(name)
{
}
Person(string name) :
hp(200),
money(0.0),
weapon(Weapons[0]),
name(name)
{
}
void Show()
{
cout << name << endl;
cout << " " << hp << " hp" << endl;
cout << " $" << money << endl;
cout << " " << weapon.first << "(" << weapon.second << ")\n\n";
}
double hp;
double money;
Weapon weapon;
string name;
};
struct Player : Person
{
Player() : Person()
{
}
Player(double hp, double money, Weapon weapon, string name) :
Person(hp, money, weapon, name)
{
}
Player(string name) : Person(name)
{
}
};
struct Enemy : Person
{
// Default enemy values
Enemy() : Person(50, 100, Weapons[0], "Enemy")
{
}
Enemy(double hp, double money, Weapon weapon, string name) :
Person(hp, money, weapon, name)
{
}
};
int main()
{
vector<Person> people =
{
{ Player() },
{ Player("Player1") },
{ Enemy() },
{ Enemy(100, 2500.0, Weapons[1], "Boss1") }
};
for (auto& p : people)
p.Show();
return 0;
}
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