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#include<iostream>
#include<string>
namespace std;
class space
{
public:
void Set_spa_na(string sp_na){space_name = sp_na;}
string Get_spa_na(){return space_name;}
void Set_height(float h){height = h;}
float Get_height(){return height;}
void Set_size(float s){size = s;}
float Get_size(){return size;}
void Set_cond(bool c){conditioned = c;}
bool Get_cond(){return conditioned;}
void Set_st_no(int St_No){store_no = St_No;}
int Get_st_no(){return store_no;}
void Set_wl_no(int wl_no){walls_no=wl_no;}
int Get_wl_no(){return walls_no;}
private:
string space_name;
float height;
float size;
bool conditioned;
int store_no;
int walls_no;
};
class building
{
public:
building(int iStoNo,int iSpaNo)
{
StoNo = iStoNo;
SpaNo = iSpaNo;
SpaceGroup[StoNo,SpaNo];
for (int j = 0;j<StoNo;j++)
{
for (int i=0; i<SpaNo;i++)
{
string name="";
float height =0;
float size =0;
char ans= 0;
int wallno=0;
SpaceGroup[j,i].Set_st_no(j);
cout<<endl<<"Enter Space "<<i+1<<" in floor "<<j+1<<" name: "<<endl;
cin>>name;
SpaceGroup[j,i].Set_spa_na(name);
cout<<endl<<"Enter space "<<i+1<<" in floor "<<j+1<<" height: "<<endl;
cin>>height;
SpaceGroup[j,i].Set_height(height);
cout<<endl<<"Enter space "<<i+1<<" in floor "<<j+1<<" Size(Area): "<<endl;
cin>>size;
SpaceGroup[j,i].Set_size(size);
cout<<endl<<"Is the space "<<i+1<<" in floor "<<j+1<<" Conditioned? [Y/N]"<<endl;
cin>>ans;
if (ans =='Y'){SpaceGroup[j,i].Set_cond(true);}
else {SpaceGroup[j,i].Set_cond(false);}
cout<<endl<<"Enter space "<<i+1<<" in floor "<<j+1<<" number of walls: "<<endl;
cin>>wallno;
SpaceGroup[j,i].Set_wl_no(wallno);
}
}
}
space Get_space_info(int j,int i)
{
return SpaceGroup[j,i] ;
}
private:
int StoNo;
int SpaNo;
space SpaceGroup[];
};
int main()
{
int Story_No;
int Space_No;
cout<<"Enter number of stoies: "<<endl;
cin>>Story_No;
cout<<"Enter number of spaces in each story: "<<endl;
cin>>Space_No;
building New_building(Story_No,Space_No);
cout<<endl<<endl<<"***Displaying Entered Data***"<<endl<<endl;
for(int j=0;j<Story_No;j++)
{
for(int i=0;i<Space_No;i++)
{
cout<<endl<<"The name of space "<<i+1<<" in story number "<<j+1<<" is: "<<New_building.Get_space_info(j,i).Get_spa_na()<<endl;
cout<<endl<<"The hieght of space "<<i+1<<" in story number "<<j+1<<" is: "<<New_building.Get_space_info(j,i).Get_height()<<" m."<<endl;
cout<<endl<<"The Size(Area) of space "<<i+1<<" in story number "<<j+1<<" is: "<<New_building.Get_space_info(j,i).Get_size()<<" m2."<<endl;
cout<<endl<<"The space "<<i+1<<" in story number "<<j+1<<" have "<<New_building.Get_space_info(j,i).Get_wl_no()<<" wall(s)"<<endl;
if(New_building.Get_space_info(j,i).Get_cond()==true)
{
cout<<endl<<"The space "<<i+1<<" in story number "<<j+1<<" is conditioned."<<endl;
}
else {cout<<endl<<"The space "<<i+1<<" in story number "<<j+1<<" is (not) conditioned."<<endl;}
}
}
return 0;
}
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