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//Animal.h
#include <iostream>
#include <string>
using namespace std;
class Animal
{
protected:
string _name;
double _weight;
public:
Animal();
Animal(string name, double weight);
~Animal();
};
//Animal.cpp
#include "Animal.h"
Animal::Animal()
{
}
Animal::Animal(string name, double weight)
{
this->_name = name;
this->_weight = weight;
}
Animal::~Animal()
{
}
//Bird.h
#include "Animal.h"
#ifndef BIRD_H
#define BIRD_H
class Bird : public Animal
{
private:
string _featherColor;
public:
Bird(string name, double weight, string featherColor);
~Bird();
void showAnimal();
};
#endif
//Bird.cpp
#include "Bird.h"
Bird::Bird(string name, double weight, string featherColor)
{
this->_name = name;
this->_weight = weight;
this->_featherColor = featherColor;
}
Bird::~Bird()
{
}
void Bird::showAnimal()
{
cout << "Name: " << _name << endl
<< "Weight: " << _weight << endl
<< "Feather Color: " << _featherColor << endl << endl;
}
//Mammal.h
#include "Animal.h"
#ifndef MAMMAL_H
#define MAMMAL_H
class Mammal : public Animal
{
private:
string _hairColor;
public:
Mammal(string name, double weight, string hairColor);
~Mammal();
void showAnimal();
};
#endif
//Mammal.cpp
#include "Mammal.h"
Mammal::Mammal(string name, double weight, string hairColor)
{
this->_name = name;
this->_weight = weight;
this->_hairColor = hairColor;
}
Mammal::~Mammal()
{
}
void Mammal::showAnimal()
{
cout << "Name: " << _name << endl
<< "Weight: " << _weight << endl
<< "Hair Color: " << _hairColor << endl << endl;
}
//main.cpp
#include "Animal.h"
#include "Bird.h"
#include "Mammal.h"
int main()
{
Bird bird("", 8.5, "gray");
Mammal cow("", 8.5, "black and white");
cout << "Bird Specifications:\n";
bird.showAnimal();
cout << "Cow Specifications:\n";
cow.showAnimal();
return 0;
}
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