1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146
|
#include <iostream>
#include <cstdlib>
#include <time.h>
using namespace std;
void board(char map[]);
void movement(char map[], int &position, int &status);
void single_move(char map[], int &position, int target, int &status);
void trap_move(char map[], int&trap_position, int &status);
void instruction();
int main(){
srand(time(NULL));
char map[100];
int status=0;
for (int i = 0; i < 100; i++){
map[i] = '-';
}
int position = rand() % 100;
int trap_position_1 = rand() % 100;
int trap_position_2 = rand() % 100;
int trap_position_3 = rand() % 100;
map[position] = 'U';
map[trap_position_1] = 'T';
map[trap_position_2] = 'T';
map[trap_position_3] = 'T';
map[rand() % 100] = 'G';
board(map);
do{
movement(map, position, status);
trap_move(map, trap_position_1, status);
trap_move(map, trap_position_2, status);
trap_move(map, trap_position_3, status);
if (status == -1)
map[position] = 'X';
board(map);
} while (status == 0);
if (status == -1)
cout << "you lost!!!" << endl;
else
cout << "you win!!!" << endl;
}
void board(char map[]){
system("cls");
instruction();
for (int i = 0; i < 10; i++){
for (int j = 0; j < 10; j++){
cout << map[i * 10 + j];
}
cout << endl;
}
cout << endl;
}
void movement(char map[], int &position, int &status){
int x;
cout << "please move ([8]-up|[2]-down|[4]-left|[6]-left):";
cin >> x;
if (x == 4 && (position % 10) != 0){
single_move(map, position, position - 1, status);
}
else if (x == 6 && position%10!=9){
single_move(map, position, position + 1, status);
}
else if (x == 8 && 9<position){
single_move(map, position, position - 10, status);
}
else if (x == 2 && 90>position){
single_move(map, position, position + 10, status);
}
}
void single_move(char map[], int &position, int target, int &status){
if (map[target] == 'G'){
map[target] = '*';
map[position] = '-';
position = target;
status = 1;
}
else if (map[target] == '-'){
map[target] = 'U';
map[position] = '-';
position = target;
status = 0;
}
else{
map[target] = 'X';
map[position] = '-';
position = target;
status = -1;
}
}
void trap_move(char map[], int&trap_position, int &status){
int x;
srand(time(NULL));
x = rand() % 4;
if (x == 0 && (trap_position % 10) != 0){
if (map[trap_position - 1] != 'G' && map[trap_position - 1] != 'T'){
map[trap_position - 1] = 'T';
map[trap_position] = '-';
trap_position = trap_position - 1;
}
if (map[trap_position - 1] == 'U')
status = -1;
}
else if (x == 1 && trap_position % 10 != 9){
if (map[trap_position + 1] != 'G' && map[trap_position + 1] != 'T'){
map[trap_position + 1] = 'T';
map[trap_position] = '-';
trap_position = trap_position + 1;
}
if (map[trap_position + 1] == 'U')
status = -1;
}
else if (x == 2 && 9<trap_position){
if (map[trap_position -10] != 'G' && map[trap_position - 10] != 'T'){
map[trap_position - 10] = 'T';
map[trap_position] = '-';
trap_position = trap_position - 10;
}
if (map[trap_position - 10] == 'U')
status = -1;
}
else if (x == 3 && 90>trap_position){
if (map[trap_position +10] != 'G' && map[trap_position +10] != 'T'){
map[trap_position + 10] = 'T';
map[trap_position] = '-';
trap_position = trap_position + 10;
}
if (map[trap_position +10] == 'U')
status = -1;
}
}
void instruction(){
cout << "moves the [U] to the goal[G], and avoid the trap[T]!!" << endl << endl;
}
|