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///Tic-Tac-Toe
#include <iostream>
using namespace std;
///DECLARATION////
void printBoard();//prints the board.
void pturn();//player turn detection.
bool endgame();//supposed to detect winning configurations. Need help with draw configuration.
void resetBoard();//if to be played again, this function clears the board.
////MAIN///
int main(int argc, const char * argv[])
{
int choice, again = 0; //choice is for move selection, again is to replay game.
int winA, winB, loseA, loseB, draw = 0;//Scoreboard counters: A is to increment scores for p1, B is to increment score for p2.
char turn;//determines whether it is turn 'x' or 'o'.
string p1, p2;//stores players names.
bool drawMove = true;//supposed to determine during each move if there is a draw.
cout << "Tic-Tac-Toe Game V1" << endl;
cout << "Enter Player 1's name:\n";//player 1 name
getline(cin, p1);
p1[0] = toupper(p1[0]);
cout << p1 << " you are 'X'. \n";
cout << "Enter Player 2's name:\n";//player 2 name
getline(cin, p2);
p2[0] = toupper(p2[0]);
cout << p2 << " you are 'O'\n";
cout << endl;
do{
cout << "Who will go first?\n";//players choose turn pattern.
cout << "Press 1 for " << p1 << endl;
cout << "Press 2 for " << p2 << endl;
cin >> choice;
cout << endl;
if (choice < 1 || choice > 2)//checks to make sure turn choice is 1 or 2.
{
cin.clear();
cin.ignore();
cout << "Please use 1 or 2 to choose who goes first." <<endl;
cout << "Press 1 for " << p1 << endl;
cout << "Press 2 for " << p2 << endl;
cin >> choice;
}
if(choice == 1)
{
turn = 'x';
}
else if (choice == 2)
{
turn = 'o';
}
while (!endgame())//while there is no winning configuration, continue the game
{
cout << "Tic Tac Toe Game\n";
cout << "Player 1[X] --- Player 2[O]\n";
cout << p1 << "[X] --- " << p2 << "[O]\n";
printBoard();
pturn();
endgame();
}
if (turn == 'o' && !drawMove)
{
printBoard();
cout << endl << endl << "Player 1 [X] Wins! Game Over!\n";
winA++;
loseB++;
}
else if (turn == 'x' && !drawMove)
{
printBoard();
cout << endl << endl << "Player 2 [O] Wins! Game Over!\n";
winB++;
loseA++;
}
else if (turn == 'o' && drawMove)
{
printBoard();
cout << endl << endl << "It's a draw! Game Over!\n";
draw++;
}
else if (turn == 'x' && drawMove)
{
printBoard();
cout << endl << endl << "It's a draw! Game Over!\n";
draw++;
}
//scoreboard is supposed to print with updated score after each game.
cout << "-----------------------------------------------------------" << endl;
cout << "| Tic X Tac O Toe Scoreboard |" << endl;
cout << "-----------------------------------------------------------" << endl;
cout << "|" << "Player 1: " << p1 << " |Wins: " << winA << " |Losses: " << loseA << " |Draws: " << draw << " |" << endl;
cout << "-----------------------------------------------------------" << endl;
cout << "|" << "Player 2: " << p2 << " |Wins: " << winB << " |Losses: " << loseB << " |Draws: " << draw << " |" << endl;
cout << "-----------------------------------------------------------" << endl;
cout << "Play again? 1 = Yes | 2 = No \n";
cin >> again;
if(again <= 1 || again >= 2)//checks to make sure user choice is 1 or 2.
{
cin.clear();
cin.ignore();
cout << "Please enter 1 = Yes to continue the game or 2 = No to end the game." << endl;
cin >> again;
}
cout << endl;
if(again == 1)
{
resetBoard();//clears board if the user chooses to play again
}
}while(again != 2);//exits game
system("pause");
return 0;
}
////FUNCTIONS////
void printBoard()
{
char board[9] = {'1', '2', '3',
'4', '5', '6',
'7', '8', '9'};
cout << "-------------------" << endl << endl;
cout << "-------------------" << endl;
cout << "|"<< " | | " << "|" << endl;
cout << "|"<< " " << board[0] << " | " << board[1] << " | " << board[2] << " |" << endl;
cout << "|"<< "_____|_____|_____" << "|" << endl;
cout << "|"<< " | | " << "|" << endl;
cout << "|"<< " " << board[3] << " | " << board[4] << " | " << board[5] << " |" << endl;
cout << "|"<< "_____|_____|_____" << "|" << endl;
cout << "|"<< " | | " << "|" << endl;
cout << "|"<< " " << board[5] << " | " << board[6] << " | " << board[8] << " |" << endl;
cout << "|"<< " | | " << "|" << endl;
cout << "-------------------" << endl;
cout << endl;
}
void pturn()
{
char board[9] = {'1', '2', '3',
'4', '5', '6',
'7', '8', '9'};
char turn;
int choice;
int place = 0;
//when the game begins, this does not cout
if (turn == 'x')
{
cout << "Player 1 turn [X]: ";
}
else if (turn == 'o')
{
cout << "Player 2 turn [O]: ";
}
cin >> choice;
switch (choice)
{
case 1: place = 0; break;
case 2: place = 1; break;
case 3: place = 2; break;
case 4: place = 3; break;
case 5: place = 4; break;
case 6: place = 5; break;
case 7: place = 6; break;
case 8: place = 7; break;
case 9: place = 8; break;
default:
while(cin.fail())
{
cout << "Invalid Entry\nEnter 1-9:" << endl;
cin.clear();
cin.ignore();
pturn();
}
cout << "Invalid Entry\nEnter 1-9:";
pturn();
}
//this block of code goes straight to the last else statement and says that the cell is used when no 'x' or 'o' has taken its place.
if (turn == 'x' && board[place] != 'x' && board[place] != 'o')
{
board[place] = 'x';
turn = 'o';
}
else if (turn == 'o' && board[place] != 'x' && board[place] != 'o')
{
board[place] = 'o';
turn = 'x';
}
else
{
cout << "The cell you chose is used! Try again\n";
pturn();
}
}
bool endgame()
{
char board[9] = {'1', '2', '3',
'4', '5', '6',
'7', '8', '9'};
for (int i = 0; i < 3; i++)//Check for a win
{
if ((board[0] == board[1] && board[1] == board[2]) ||
(board[0] == board[3] && board[3] == board[6]) ||
(board[0] == board[4] && board[4] == board[8]) ||
(board[2] == board[4] && board[4] == board[6]))
{
return true;
}
}
for (int i = 0; i < 3; i++)//Check for draw
{
for (int j = 0; j < 3; j++)
{
if (board[i] != 'x' && board[j] != 'o')
{
return false;
}
}
}
return true;
}
void resetBoard()
{
char board[9] = {'1', '2', '3',
'4', '5', '6',
'7', '8', '9'};
board[0] = '1';
board[1] = '2';
board[2] = '3';
board[3] = '4';
board[4] = '5';
board[5] = '6';
board[6] = '7';
board[7] = '8';
board[8] = '9';
}
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