May 4, 2014 at 4:14pm UTC
With what I have so far, I will type in north, and because it is out of bounds, it prints to screen that I can't go that direction. Then, on the next loop through, I type south ( which I KNOW is within bounds ) and it tells me it's out of bounds again. after typing south again, it makes the move, what is happening here?
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bool gameOver = false ;
while ( !gameOver )
{
hero.getCommand();
}
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#include "player.h"
#include <iostream>
player::player(int set)
{
xCoord = 0, yCoord = 0;
boundLimit = set + 1;
}
void player::getCommand()
{
std::string commandInput;
std::cout << "What will you do? |" ;
getline(std::cin, commandInput);
for ( int j = 0; j < commandInput.size(); j++ )
{
commandInput[j] = tolower(commandInput[j]);
}
if ( commandInput == "commands" || commandInput == "command" )
{
std::cout << "----Commands----" << std::endl;
std::cout << std::endl;
std::cout << "go north | north" << std::endl;
std::cout << "go south | south" << std::endl;
std::cout << "go east | east " << std::endl;
std::cout << "go west | west " << std::endl;
}
else if ( commandInput == "go north" || commandInput == "north" )
{
move('n' );
}
else if ( commandInput == "go south" || commandInput == "south" )
{
move('s' );
}
else if ( commandInput == "go east" || commandInput == "east" )
{
move('e' );
}
else if ( commandInput == "go west" || commandInput == "west" )
{
move('w' );
}
else
{
std::cout << "'" << commandInput << "' is an unknown instruction. Type 'commands' for a list of valid moves." << std::endl;
}
}
void player::move(char direction)
{
switch ( direction )
{
case 'n' :
if ( (xCoord--) < boundLimit && (xCoord--) > -1 )
{
xCoord--;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
case 's' :
if ( (xCoord++) < boundLimit && (xCoord++) > -1 )
{
xCoord++;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
case 'e' :
if ( (yCoord++) < boundLimit && (yCoord++) > -1 )
{
yCoord++;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
case 'w' :
if ( (yCoord--) < boundLimit && (yCoord--) > -1 )
{
yCoord--;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
default :
std::cout << "An error as occured, please contact the game designer." << std::endl;
}
}
Last edited on May 4, 2014 at 4:15pm UTC
May 4, 2014 at 4:30pm UTC
Oh, I didn't realize that doing that in a condition test actually manipulated it.
May 4, 2014 at 4:31pm UTC
I see what I did wrong, thank you! I should be using xCoord - 1 since -- sets it equal to one less!
DERP!
Last edited on May 4, 2014 at 4:31pm UTC
May 4, 2014 at 4:42pm UTC
I am able to go north indefinitely, and I can't figure out why. boundLimit is = to 11. Every other directions limit is working except for north.
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#include "player.h"
#include <iostream>
player::player(int set)
{
xCoord = 0, yCoord = 0;
boundLimit = set + 1;
}
void player::getCommand()
{
std::string commandInput;
std::cout << "What will you do? |" ;
getline(std::cin, commandInput);
for ( int j = 0; j < commandInput.size(); j++ )
{
commandInput[j] = tolower(commandInput[j]);
}
if ( commandInput == "commands" || commandInput == "command" )
{
system("CLS" );
std::cout << "----Commands----" << std::endl;
std::cout << std::endl;
std::cout << "go north | north" << std::endl;
std::cout << "go south | south" << std::endl;
std::cout << "go east | east " << std::endl;
std::cout << "go west | west " << std::endl;
}
else if ( commandInput == "go north" || commandInput == "north" )
{
}
else if ( commandInput == "go south" || commandInput == "south" )
{
move('s' );
}
else if ( commandInput == "go east" || commandInput == "east" )
{
move('e' );
}
else if ( commandInput == "go west" || commandInput == "west" )
{
move('w' );
}
else
{
std::cout << "'" << commandInput << "' is an unknown instruction. Type 'commands' for a list of valid moves." << std::endl;
}
}
void player::move(char direction)
{
switch ( direction )
{
case 'n' :
if ( (xCoord - 1) < boundLimit && (xCoord - 1) > -1 )
{
xCoord--;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
case 's' :
if ( (xCoord + 1) < boundLimit && (xCoord + 1) > -1 )
{
xCoord++;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
case 'e' :
if ( (yCoord + 1) < boundLimit && (yCoord + 1) > -1 )
{
yCoord++;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
case 'w' :
if ( (yCoord - 1) < boundLimit && (yCoord - 1) > -1 )
{
yCoord--;
}
else
{
std::cout << "You can't go that direction, yet." << std::endl;
}
break ;
default :
std::cout << "An error as occured, please contact the game designer." << std::endl;
}
}
Last edited on May 4, 2014 at 4:44pm UTC
May 4, 2014 at 5:16pm UTC
Shouldn't you be calling move('n') on line 34?
Last edited on May 4, 2014 at 5:34pm UTC
May 4, 2014 at 5:32pm UTC
DERP. Always the simplest things i swear, thank you!