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#include <iostream>
#include "windows.h"
using namespace std;
const int gameSquare = 20;
char gameMap1[gameSquare][gameSquare] = {
"###################",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# ### ### #",
"# #+ +# #",
"# ####### #",
"# #",
"# #",
"# #",
"# #",
"# W #",
"# #",
"# #",
"# #",
"###################",
};
int main()
{
for(int i = 0; i < gameSquare; i++)
{
switch(i)
{
default:
cout << gameMap1[i] << endl;
break;
}
}
}
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