Feb 24, 2009 at 10:03pm UTC
HANDLE_MSG(hWnd,WM_PAINT,OnPaint);
void OnPaint(HWND hwnd)
{
ClearScreen(hwnd);
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd,&ps);
//memset(contStr, '\0', sizeof(char) * 8);
TextOut(hdcMem1,160,230,itoa(cont, contStr, 10),2);
TextOut(hdcMem1,320,230,"Communicate",12);
TextOut(hdcMem1,440,230,"Turn",4);
TextOut(hdcMem1,480,230,"River",5);
int y = 250; int x = 300;
//Rectangle(hdcMem1, 220, 5, 570, 220);
BitBlt(hdcMem1,53 ,50,100, 98, hdcMemUnActivePlayer, 0, 0,SRCCOPY);
BitBlt(hdcMem1,x ,y,pokerWidth, pokerHeight, hdcMem, 2 * pokerBitmapPositionX, 0 * pokerBitmapPositionY ,SRCCOPY);
BitBlt(hdcMem1,x + 40 ,y,pokerWidth, pokerHeight, hdcMem,12 * pokerBitmapPositionX, 2 * pokerBitmapPositionY ,SRCCOPY);
BitBlt(hdcMem1,x + 80 ,y,pokerWidth, pokerHeight, hdcMem,6 * pokerBitmapPositionX, 3 * pokerBitmapPositionY ,SRCCOPY);
BitBlt(hdcMem1,x + 140,y,pokerWidth, pokerHeight, hdcMem,7 * pokerBitmapPositionX, 1 * pokerBitmapPositionY ,SRCCOPY);
BitBlt(hdcMem1,x + 180,y,pokerWidth, pokerHeight, hdcMem,8 * pokerBitmapPositionX, 2 * pokerBitmapPositionY ,SRCCOPY);
BitBlt(hdc,0 ,0,JWidth, JHeight, hdcMem1, 0,0 ,SRCCOPY);
EndPaint(hwnd,&ps);
Sleep(200);
}