I do not now how I must load a library file in to my project with Visual C++.
I need it to use an USB-module : To use the Universal Library with MS Visual C++, include the Universal Library header file CBW.H in your C/C++ program and add the library file CBW32.LIB to your library modules for linking to the CBW32.DLL.(I have the files)
I'm having a similar issue. I am using Visual Studio C++ 2008 Express. I wan't to port a mahjonng game, that was meant for Linux, over to Windows. It requires the Glib libraries, so I downloaded them from http://www.gtk.org/download-windows.html. But I don't know how to register them with Visual C++. Any help?