This is where I can't keep things straight...
I have file that is called "global.cpp" and another which is called "global.h"
I use these two files to manage a few global variables. For example, I do this in the CPP file --
char szBuffer[MAX_PATH];
and then in the header file I do this --
extern char szBuffer[MAX_PATH];
All works fine, of course.
But I can't work out how to do a struct doing the same thing. I want a simple global struct, but there are MANY .cpp and .h files, so I have to do it in a global namespace so that all of these files have access to it, but so as the linker won't get upset with it. So what I am trying to do is what I did in the above with the char szBuffer[MAX_PATH], i.e...
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struct BOSSTABOPEN {
int iTAB;
char* lpTab;
};
BOSSTABOPEN bto[] = {
0, "tab1",
1, "tab2",
2, "tab3",
3, "tab4"
};
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No matter which combinations I've used in the .cpp file and the .h file, it won't compile or it won't work. When I have got it to compile, it isn't recognized in my other files.
So how can I declare and use this simple struct in a global namespace?