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//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_CHAR:
{
switch (wParam) {
case _T('d'):
{
::MessageBox(hWnd, _T("d") , _T("Key Pressed"), MB_OK);
break;
}
case _T('D'):
{
::MessageBox(hWnd, _T("D") , _T("Key Pressed"), MB_OK);
break;
}
}
switch (wParam) {
case _T('a'):
{
::MessageBox(hWnd, _T("a") , _T("Key Pressed"), MB_OK);
break;
}
case _T('A'):
{
::MessageBox(hWnd, _T("A") , _T("Key Pressed"), MB_OK);
break;
}
}
switch (wParam) {
case _T('s'):
{
iPlayerXold = ++iPlayerXold;
::MessageBox(hWnd, _T("s") , _T("Key Pressed"), MB_OK);
break;
}
case _T('S'):
{
::MessageBox(hWnd, _T("S") , _T("Key Pressed"), MB_OK);
break;
}
}
switch (wParam) {
case _T('w'):
{
::MessageBox(hWnd, _T("w") , _T("Key Pressed"), MB_OK);
break;
}
case _T('W'):
{
::MessageBox(hWnd, _T("W") , _T("Key Pressed"), MB_OK);
break;
}
}
break;
}
case WM_LBUTTONDOWN:
{
int iPosX = LOWORD(lParam);
int iPosY = HIWORD(lParam);
wchar_t waCoord[20];
wsprintf(waCoord, _T("(%i, %i)"), iPosX, iPosY);
::MessageBox(hWnd, waCoord, _T("LMB Click"), MB_OK);
break;
}
case WM_RBUTTONDOWN:
{
int iPosX = LOWORD(lParam);
int iPosY = HIWORD(lParam);
wchar_t waCoord[20];
wsprintf(waCoord, _T("(%i, %i)"), iPosX, iPosY);
::MessageBox(hWnd, waCoord, _T("RMB Click"), MB_OK);
break;
}
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
::MessageBox(hWnd, _T("ZombieGame, Version 1.0\nCopyright(C) 2011\nLithium Designs") , _T("About"), MB_OK);
break;
case IDM_EXIT:
{
int iMessage = ::MessageBox(hWnd, _T("Are you sure you want to quit?") , _T("Quit"), MB_YESNO | MB_ICONQUESTION);
switch (iMessage) {
case IDYES:
{
DestroyWindow(hWnd);
break;
}
case IDNO:
{
break;
}
}
}
case IDM_NEWGAME:
{
int iMessage = ::MessageBox(hWnd, _T("Are you sure you want to start a new game?") , _T("New Game"), MB_YESNO | MB_ICONQUESTION);
switch (iMessage) {
case IDYES:
{
::MessageBox(hWnd, _T("New Game not implemented yet") , _T("New Game"), MB_OK | MB_ICONHAND);
break;
}
case IDNO:
{
break;
}
}
}
case IDM_LOADGAME:
{
int iMessage = ::MessageBox(hWnd, _T("Are you sure you want to load a game?") , _T("New Game"), MB_YESNO | MB_ICONQUESTION);
switch (iMessage) {
case IDYES:
{
::MessageBox(hWnd, _T("Load Game not implemented yet") , _T("Load Game"), MB_OK | MB_ICONHAND);
break;
}
case IDNO:
{
break;
}
}
}
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
LoadAndBlitBitmap( _T("DirtyGrass.bmp") , hdc , 0 , 0);
LoadAndBlitBitmap( _T("Player.bmp") , hdc , iPlayerXold , iPlayerYold);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
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