Hello, I am making a 2D Game in the Win32 API. I was wondering if there was a way to get the blue out of my sprite here: http://img440.imageshack.us/img440/1308/pitcure.png
If so can someone show me an example or a link to a tutorial where I can learn this?
Thanks !
I really recommend you pick a different platform from WinAPI. I recommend you try out SFML. It's a lot faster, easier, and cross platform. Drawing an image with transparency is trivial.
With WinAPI, I think you can use TransparentBlt to do this: