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COffsets gOffsets;
bool COffsets::Initialize(void)
{
ClBase = (DWORD)GetModuleHandle("client.dll");
ClSize = (DWORD)0x00159000;
HwBase = (DWORD)GetModuleHandle("hw.dll");
HwSize = (DWORD)0x0122A000;
if (!(ClBase && HwBase))
{
ClBase = HwBase = (DWORD)GetModuleHandle(NULL);
ClSize = HwSize = (DWORD)0x02116000;
}
return (ClBase && HwBase);
}
void *COffsets::ClientFuncs(void)
{
PCHAR String = "ScreenFade";
DWORD Address = FindMemoryClone(HwBase, HwBase+HwSize, String, strlen(String));
return (void*)*(DWORD*)(FindReference(HwBase, HwBase+HwSize, Address) + 0x13);
}
void *COffsets::EngineFuncs(void)
{
PCHAR String = "ScreenFade";
DWORD Address = FindMemoryClone(HwBase, HwBase+HwSize, String, strlen(String));
return (void*)*(DWORD*)(FindReference(HwBase, HwBase+HwSize, Address) + 0x0D);
}
void *COffsets::EngineStudio(void)
{
PCHAR String = "Couldn't get client .dll studio model rendering interface.";
DWORD Address = FindMemoryClone(HwBase, HwBase+HwSize, String, strlen(String));
return (void*)*(DWORD*)(FindReference(HwBase, HwBase+HwSize, Address) - 0x14);
}
void *COffsets::FOV(void)
{
UCHAR Sig[] = "\xDB\x44\x24\x0C\x85\xFF\xD9\x54\x24\x0C\xD9\x1D\xFF\xFF\xFF\xFF\x75\x05\x89\x5E\x58\xEB\x03\x89\x7E\x58\x39\x5E\x58\x75\x16\xC7\x46\x18\x00\x00\x00\x00\x5F\x5E\xB8\x01\x00\x00\x00\x5B\x81\xC4\x08\x04\x00\x00\xC3";
return (void*)*(DWORD*)(FindMemoryClone(ClBase, ClBase+ClSize, Sig, sizeof(Sig)-1) + 0x0C);
}
void *COffsets::GlobalTime(void)
{
UCHAR Sig[] = "\x74\x47\xDD\x05\xFF\xFF\xFF\xFF\x51\x8D\x4C\x24\x08\xD9\x5C\x24\x04\xD9\x44\x24\x04\xD9\x1C\x24\x51\xFF\xD0\x83\xC4\x08\x85\xC0\x74\x27";
return (void*)*(DWORD*)(FindMemoryClone(HwBase, HwBase+HwSize, Sig, sizeof(Sig)-1) + 0x04);
}
void *COffsets::PlayerMove(void)
{
UCHAR Sig[] = "\xA1\xFF\xFF\xFF\xFF\x8B\x0D\xFF\xFF\xFF\xFF\x8B\x95\xFF\xFF\xFF\xFF\x8D\x74\x24\xFF";
return (void*)**(DWORD**)(FindMemoryClone(HwBase, HwBase+HwSize, Sig, sizeof(Sig)-1) + 0x01);
}
void *COffsets::RefParams(void)
{
UCHAR Sig[] = "\x53\x8B\x5C\x24\xFF\x56\x57\xB9\xFF\xFF\xFF\xFF\x8B\xF3\xBF\xFF\xFF\xFF\xFF\x68";
return (void*)*(DWORD*)(FindMemoryClone(HwBase, HwBase+HwSize, Sig, sizeof(Sig)-1) + 0x0F);
}
void *COffsets::StudioModelRenderer(void)
{
UCHAR Sig[] = "\x56\x8B\xF1\xE8\xFF\xFF\xFF\xFF\xC7\x06\xFF\xFF\xFF\xFF\xC6\x86\xFF\xFF\xFF\xFF\xFF\x8B\xC6\x5E\xC3";
return (void*)*(DWORD*)(FindMemoryClone(ClBase, ClBase+ClSize, Sig, sizeof(Sig)-1) + 0x0A);
}
/* ___________________________________________________________________ */
class COffsets
{
private:
DWORD ClBase, ClSize;
DWORD HwBase, HwSize;
public:
bool Initialize(void);
void *ClientFuncs(void);
void *EngineFuncs(void);
void *EngineStudio(void);
void *FOV(void);
void *GlobalTime(void);
void *PlayerMove(void);
void *RefParams(void);
void *StudioModelRenderer(void);
};
extern COffsets gOffsets;
/* _____________________________________________________________________ */
BOOL __comparemem(const UCHAR *buff1, const UCHAR *buff2, UINT size)
{
for (UINT i = 0; i < size; i++, buff1++, buff2++)
{
if ((*buff1 != *buff2) && (*buff2 != 0xFF))
return FALSE;
}
return TRUE;
}
ULONG __findmemoryclone(const ULONG start, const ULONG end, const ULONG clone, UINT size)
{
for (ULONG ul = start; (ul + size) < end; ul++)
{
if (CompareMemory(ul, clone, size))
return ul;
}
return NULL;
}
ULONG __findreference(const ULONG start, const ULONG end, const ULONG address)
{
UCHAR Pattern[5];
Pattern[0] = 0x68;
*(ULONG*)&Pattern[1] = address;
return FindMemoryClone(start, end, Pattern, sizeof(Pattern)-1);
}
/* ___________________________________________________________________ */
BOOL __comparemem(const UCHAR *buff1, const UCHAR *buff2, UINT size);
ULONG __findmemoryclone(const ULONG start, const ULONG end, const ULONG clone, UINT size);
ULONG __findreference(const ULONG start, const ULONG end, const ULONG address);
#define CompareMemory(Buff1, Buff2, Size) __comparemem((const UCHAR *)Buff1, (const UCHAR *)Buff2, (UINT)Size)
#define FindMemoryClone(Start, End, Clone, Size) __findmemoryclone((const ULONG)Start, (const ULONG)End, (const ULONG)Clone, (UINT)Size)
#define FindReference(Start, End, Address) __findreference((const ULONG)Start, (const ULONG)End, (const ULONG)Address)
/* ___________________________________________________________________ */
/* ___________________________________________________________________ */
bool __stdcall CS_Knife_s::bAutoKnife ( usercmd_s *cmd )
{
cl_entity_s *ent;
float flDistance = 32;
int iEntity;
pmtrace_t gVis;
vec3_t vForward, vecEnd;
gEngfuncs.pfnAngleVectors ( gClient.flAimAngles, vForward, NULL, NULL );
for ( int iCount = 1; iCount <= 2; iCount++ )
{
vecEnd[0] = gClient.flEyePos[0] + vForward[0] * flDistance;
vecEnd[1] = gClient.flEyePos[1] + vForward[1] * flDistance;
vecEnd[2] = gClient.flEyePos[2] + vForward[2] * flDistance;
gEngfuncs.pEventAPI->EV_SetTraceHull ( 2 );
gEngfuncs.pEventAPI->EV_PlayerTrace ( gClient.flEyePos, vecEnd, PM_STUDIO_BOX, -1, &gVis );
iEntity = gEngfuncs.pEventAPI->EV_IndexFromTrace ( &gVis );
ent = gEngfuncs.GetEntityByIndex ( iEntity );
if ( ent->player )
{
if ( Aimbot.bIsEnemy ( iEntity ) )
{
if ( iCount == 1 )
{
cmd->buttons |= IN_ATTACK2;
return true;
}
else if ( iCount == 2 )
{
cmd->buttons |= IN_ATTACK;
return true;
}
}
else
{
if ( iCount == 2 )
return false;
}
}
else
{
if ( iCount == 2 )
return false;
}
flDistance += 16.0f;
}
return false;
}
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