Button Detection
How do I check if a button has been depressed? and if so, then how can i make a label say "Button has been clicked"?
Here's what I've got, but Visual C++ gives a build error.
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#pragma once
namespace SimpleCalc {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ button1;
protected:
private: System::Windows::Forms::Button^ button2;
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::Label^ label1;
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->button2 = (gcnew System::Windows::Forms::Button());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->label1 = (gcnew System::Windows::Forms::Label());
this->SuspendLayout();
//
// button1
//
this->button1->Location = System::Drawing::Point(12, 190);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(87, 27);
this->button1->TabIndex = 0;
this->button1->Text = L"button1";
this->button1->UseVisualStyleBackColor = true;
//
// button2
//
this->button2->Location = System::Drawing::Point(201, 190);
this->button2->Name = L"button2";
this->button2->Size = System::Drawing::Size(88, 27);
this->button2->TabIndex = 1;
this->button2->Text = L"button2";
this->button2->UseVisualStyleBackColor = true;
//
// textBox1
//
this->textBox1->Location = System::Drawing::Point(99, 49);
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(102, 20);
this->textBox1->TabIndex = 2;
//
// label1
//
this->label1->AutoSize = true;
this->label1->Location = System::Drawing::Point(133, 126);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(35, 13);
this->label1->TabIndex = 3;
this->label1->Text = L"label1";
this->label1->Click += gcnew System::EventHandler(this, &Form1::label1_Click);
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(292, 266);
this->Controls->Add(this->label1);
this->Controls->Add(this->textBox1);
this->Controls->Add(this->button2);
this->Controls->Add(this->button1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
this->PerformLayout();
if (this->button1 == true)
{
this->label1 = "Button 1";
}
}
#pragma endregion
private: System::Void label1_Click(System::Object^ sender, System::EventArgs^ e) {
}
};
}
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