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#include "stdafx.h"
#include "MTServer.h"
#include <iostream>
#include "atlbase.h"
#include "atlwin.h"
#include "wmp.h"
#include <stdlib.h>
#include <string>
#include "atlstr.h"
#include "comutil.h"
/*
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
*/
CWinApp theApp;
SOCKET server;
CComPtr<IWMPControls> spControls;
CComPtr<IWMPPlayer> spPlayer;
using namespace std;
UINT MTServerThread(LPVOID pParam);
UINT ClientThread(LPVOID pParam);
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
CoInitialize(NULL);
HRESULT hr = S_OK;
CComBSTR bstrVersionInfo; // Contains the version string.
hr = spPlayer.CoCreateInstance( __uuidof(WindowsMediaPlayer), 0, CLSCTX_INPROC_SERVER );
//spPlayer->get_controls(&spControls);
if(SUCCEEDED(hr))
{
hr = spPlayer->get_versionInfo(&bstrVersionInfo);
}
if(SUCCEEDED(hr))
{
// Show the version.
COLE2T pStr(bstrVersionInfo);
cout << pStr << endl;
}
int nRetCode = 0;
cout << "Press ESCAPE to terminate program\r\n";
hr = spPlayer->get_controls(&spControls);
if(SUCCEEDED(hr))
{
cout << "get_controls successfull!" << endl;
}
AfxBeginThread(MTServerThread,0);
while(_getch()!=27);
// Clean up.
//spPlayer.Release();
//CoUninitialize();
closesocket(server);
WSACleanup();
return nRetCode;
}
UINT MTServerThread(LPVOID pParam)
{
WSADATA wsaData;
sockaddr_in local;
int wsaret=WSAStartup(0x101,&wsaData);
if(wsaret!=0)
{
return 0;
}
local.sin_family=AF_INET;
local.sin_addr.s_addr=INADDR_ANY;
local.sin_port=htons((u_short)4444);
server=socket(AF_INET,SOCK_STREAM,0);
if(server==INVALID_SOCKET)
{
return 0;
}
if(bind(server,(sockaddr*)&local,sizeof(local))!=0)
{
return 0;
}
if(listen(server,10)!=0)
{
return 0;
}
SOCKET client;
sockaddr_in from;
int fromlen=sizeof(from);
while(true)
{
client=accept(server,(struct sockaddr*)&from,&fromlen);
AfxBeginThread(ClientThread,(LPVOID)client);
}
return 0;
}
UINT ClientThread(LPVOID pParam)
{
char buff[60];
char buff3[60] = "Show me 10.mp3";
int n;
HRESULT hr = S_OK;
//int x;
SOCKET client=(SOCKET)pParam;
//strcpy(buff,"#Server Ready.\r\n");
send(client,buff3,strlen(buff3),0);
while(true)
{
n=recv(client,buff,strlen(buff),0);
if(strcmp(buff, "play") == 0)
{
spControls->play();
cout << "play" << endl;
}
else if(strcmp(buff, "play") != 0)
{
CString string1 = "E:\\Users\\Kevin\\Music\\Musiklk\\";
string1 += buff3;
// Convert to a char*
const size_t newsize = 200;
char nstring[newsize];
strcpy_s(nstring, string1);
strcat_s(nstring, "");
//cout << nstring << endl;
// Convert to a wchar_t*
// You must first convert to a char * for this to work.
size_t origsize = strlen(string1) + 1;
size_t convertedChars = 0;
wchar_t wcstring[newsize];
mbstowcs_s(&convertedChars, wcstring, origsize, string1, _TRUNCATE);
wcscat_s(wcstring, L"");
//wcout << wcstring << endl;
BSTR MyBstr = SysAllocString(wcstring);
spPlayer->put_enabled(true);
hr=spPlayer->put_URL(MyBstr);
if(SUCCEEDED(hr))
{
cout << "URL Loaded!" << endl;
}
//spControls->play();
}
cout << buff << endl;
if(n==SOCKET_ERROR )
break;
buff[n]=0;
}
closesocket(client);
return 0;
}
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