I don't use any of the standard stream classes in my projects (except for console applications that are just meant for private use).
They increase executable size by ~500 KB when compiling with MinGW and I have no need for them as I have my own convenience functions like IntToStr plus boost::lexical_cast (although lexical_cast also has noticeable overhead) and custom file stream classes.
Both sprintf and lexical_cast are several times faster than a stringstream solution, by the way.
Yes, MinGW statically links libstdc++. There's no easy way around that, but at least this makes sure most of your programs will run on all Windows systems out-of-the-box (even Win9x).
As I said, the stream classes provide no additional benefit to me anyway, so that suits me just fine.
Even though that's true for me, it shouldn't keep anyone else from using the stream classes.