What would be the best way to render something?

I always want to make everything myself, so i need to program my own rendering thingie. (wich means that i need to try and notice that i fail and then use the real ones.)

What should i use to draw something on a bitmap/2 dimesnion array (wich one works better.), and then render it to a windows client area?

I looked in a few references in the msdn references but im not sure what to use...

If i want to make the drawing functions in c++ (line drawing and so on), would it be much slower than with some random API function?

thanks!



still no answers? T_T
CreateDIBSection.

Basically you create a bitmap and it gives you a pointer to the pixel data which you can modify directly.

Then you can BitBlt it to the display.
thanks.
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