I always want to make everything myself, so i need to program my own rendering thingie. (wich means that i need to try and notice that i fail and then use the real ones.)
What should i use to draw something on a bitmap/2 dimesnion array (wich one works better.), and then render it to a windows client area?
I looked in a few references in the msdn references but im not sure what to use...
If i want to make the drawing functions in c++ (line drawing and so on), would it be much slower than with some random API function?