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#include "stdafx.h"
#include <iostream>
#include <windows.h>
#include <sqltypes.h>
#include <sql.h>
#include <sqlext.h>
using namespace std;
void show_error(unsigned int handletype, const SQLHANDLE& handle)
{
SQLWCHAR sqlstate[1024];
SQLWCHAR message[1024];
if (SQL_SUCCESS == SQLGetDiagRec(handletype, handle, 1, sqlstate, NULL, message, 1024, NULL))
wcout << "Message: " << message << "\nSQLSTATE: " << sqlstate << endl;
}
int main() {
SQLHENV env;
SQLHDBC dbc;
SQLHSTMT stmt;
SQLRETURN ret;
SQLSMALLINT columns;
int row = 0;
/* Allocate an environment handle */
SQLAllocHandle(SQL_HANDLE_ENV, SQL_NULL_HANDLE, &env);
/* We want ODBC 3 support */
SQLSetEnvAttr(env, SQL_ATTR_ODBC_VERSION, (void *)SQL_OV_ODBC3, 0);
/* Allocate a connection handle */
SQLAllocHandle(SQL_HANDLE_DBC, env, &dbc);
/* Connect to the DSN */
SQLDriverConnectW(dbc, NULL, L"DRIVER={SQL Server};ERA-PC-STUART\\JBK_DB;DATABASE=master;UID=geo;PWD=kalle123;", SQL_NTS, NULL, 0, NULL, SQL_DRIVER_COMPLETE);
/* Check for success */
if (SQL_SUCCESS != SQLAllocHandle(SQL_HANDLE_STMT, dbc, &stmt))
{
show_error(SQL_HANDLE_DBC, dbc);
std::cout << "Failed to connect";
}
if (SQL_SUCCESS != SQLExecDirectW(stmt, L"select salary from dbo.salary_table", SQL_NTS)) {
show_error(SQL_HANDLE_STMT, stmt);
}
else {
int id;
cout << "ID:" << endl;
while (SQLFetch(stmt) == SQL_SUCCESS) {
SQLGetData(stmt, 1, SQL_C_ULONG, &id, 0, NULL);
cout << id << endl;
}
}
return 0;
}
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