Where would I found a good tutorial for opengl3.3 glfw(not video tutorial)
How much knowledge should I have in C++. I'm asking that because I'm not understanding clearly by reading its tutorials, like its explaining me how to buffur, but I dont even know what buffer is, its telling me about how to add pol and waiting events but I dont know what are they also not understanding some syntaxes like
void error_callback(paramiters)
{
....
}
glfwSetErrorCallback(error_callback)
But how could I use a function(error_callback) with out any paramiters and why I'm using it in "glfwseterrorcallback" lots of problems like it..
GLFW is a bunch of functions and other stuff that allows you to create a window etc, you dont need to know a lot of c++ to know how to use these functions. If you want to learn about GLFW, You can do that from their documentation - http://www.glfw.org/documentation.html
void error_callback(paramiters)
{
// You cant just say you're not understand the syntax like we can read your mind
// What syntax are you not understanding? This is just a function with parameters?
}
Edit:
Where would I found a good tutorial for opengl3.3+ glfw(not video tutorial)
I've already answered this question for you in one of your previous posts but I'll do it again.
This teaches you pretty much all the basic techniques/syntax/functions you need to know in modern opengl (3.3+), and plenty of advanced ones, the guide also uses glfw. There are also lots of other good modern opengl tutorials, but they dont use glfw.
Note: This thread doesn't belong in the window programming section, you should probably move it or next time choose a more appropriate section.
Actually I dont know clearly what I'm not understanding and what should understand, everything is totally unclear to me.. Thats why my questions are being uncleared.. I'm sorry for that..
If you feel like you need help on a more personal level, you can PM me your skype and I can spend an hour or so helping you out and getting you on your feet =)