Visual C++ and networking

havent posed much on here if anything but me and my team are working on a program and unluckily none of them know ANY c++ coding. But for the program it has to be networked. I need to create a server and the clients need to connect to the server. i used 39DLL in Game Maker but game maker doesn't support the 3d functionality very well and im stuck with visual c++. so what im asking is if anyone would give me a link to a step by step guide or a full project that has it in it. I usually learn very well from example so.
Pass through the Beejs c++ internet sockets programming tutorials maybe they'll be helpfull
link:
http://beej.us/guide/bgnet/
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