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Tetris Clone DarkGDK
Tetris Clone DarkGDK
Nov 6, 2013 at 7:50am
Nov 6, 2013 at 7:50am UTC
omiexstrike
(64)
Closed.
Last edited on
Dec 7, 2013 at 6:39am
Dec 7, 2013 at 6:39am UTC
Nov 6, 2013 at 8:10pm
Nov 6, 2013 at 8:10pm UTC
omiexstrike
(64)
Closed.
Last edited on
Dec 7, 2013 at 6:40am
Dec 7, 2013 at 6:40am UTC
Nov 6, 2013 at 11:40pm
Nov 6, 2013 at 11:40pm UTC
Hertz
(53)
This is not too specific to DarGDK but you wil need to figure out how to implement
bounding box colllision
. You can search simple bounding box collision or 2D collision detection using bounding boxes. You can also check some of the links below.
http://devmag.org.za/2009/04/13/basic-collision-detection-in-2d-part-1/
http://www.youtube.com/watch?v=8b_reDI7iPM
http://gamedev.tutsplus.com/tutorials/implementation/when-worlds-collide-simulating-circle-circle-collisions/
http://www.youtube.com/watch?v=16BWOkeKT1Y
http://www.youtube.com/watch?v=evpAErQu2SU
http://www.youtube.com/watch?v=JgbMlxLU9fQ
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