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#include <windows.h>
#include <winsock2.h>
#include "resource.h"
/*Winsock declaration*/
BOOL Winsock2_32()
{
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2,0), &wsaData) != 0) {
MessageBox(NULL, TEXT("WARNING: FATAL ERROR"), TEXT("WSAStartup failed."),
MB_OK | MB_ICONERROR);
return 0;
}
else {
return 1;
}
}
/*Dialog Box class*/
class Dialog_Boxes {
public:
int Dialog_Return_Value;
INT_PTR CALLBACK Dialog_Proc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch(Message) {
case WM_INITDIALOG:{
return TRUE;
}
case WM_COMMAND: {
switch(LOWORD(wParam)) {
case IDOK: {
EndDialog(hwnd, IDOK);
}
break;
}
}
default: {
return FALSE;
}
}
}
}About_Dialog;
/* This is where all the input to the window goes to */
LRESULT CALLBACK WndProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch(Message) {
/* Upon destruction, tell the main thread to stop */
case WM_DESTROY: {
PostQuitMessage(0);
break;
}
/*Upon creation, tells windows to create objects inside of the window.*/
case WM_CREATE: {
break;
}
/*Upon an action upon an window object, this tells how to react to the action.*/
case WM_COMMAND: {
switch (LOWORD(wParam)) {
case IDM_EXIT: {
PostMessage(hwnd, WM_CLOSE, 0, 0);
break;
case IDM_ABOUT: {
About_Dialog.Dialog_Return_Value = DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(IDM_ABOUT),
hwnd, INT_PTR CALLBACK About_Dialog.Dialog_Proc(HWND, UINT, WPARAM, LPARAM));
switch (About_Dialog.Dialog_Return_Value){
case -1: {
MessageBox(NULL, TEXT("FATAL ERROR"), TEXT("Dialog Box creation error!"),
MB_OK | MB_ICONERROR);
break;
}
default: {
break;
}
}
break;
}
}
}
}
/* All other messages (a lot of them) are processed using default procedures */
default:
return DefWindowProc(hwnd, Message, wParam, lParam);
}
return 0;
}
/* The 'main' function of Win32 GUI programs: this is where execution starts */
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) {
WNDCLASSEX wc; /* A properties struct of our window */
HWND hwnd; /* A 'HANDLE', hence the H, or a pointer to our window */
MSG Msg; /* A temporary location for all messages */
/* zero out the struct and set the stuff we want to modify */
memset(&wc,0,sizeof(wc));
wc.cbSize = sizeof(WNDCLASSEX);
wc.lpfnWndProc = WndProc; /* This is where we will send messages to */
wc.hInstance = hInstance;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.lpszMenuName = MAKEINTRESOURCE(IDM_MENU); //Load menu defined in Resource.rc
/* White, COLOR_WINDOW is just a #define for a system color, try Ctrl+Clicking it */
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wc.lpszClassName = "WindowClass";
wc.hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON)); //Load 32, 32 size icon.
wc.hIconSm = (HICON)LoadImage(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON),
IMAGE_ICON, 16, 16, 0); //Load smaller 16, 16 size icon.
if(!RegisterClassEx(&wc)) {
MessageBox(NULL, "Window Registration Failed!","Error!",MB_ICONEXCLAMATION|MB_OK);
return 0;
}
hwnd = CreateWindowEx(WS_EX_CLIENTEDGE,"WindowClass","Caption",WS_VISIBLE|WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, /* x */
CW_USEDEFAULT, /* y */
640, /* width */
480, /* height */
NULL,NULL,hInstance,NULL);
if(hwnd == NULL) {
MessageBox(NULL, "Window Creation Failed!","Error!",MB_ICONEXCLAMATION|MB_OK);
return 0;
}
/*Winsock error check function call*/
if((Winsock2_32) == 0) {
DestroyWindow(hwnd);
}
/*
This is the heart of our program where all input is processed and
sent to WndProc. Note that GetMessage blocks code flow until it receives something, so
this loop will not produce unreasonably high CPU usage
*/
while(GetMessage(&Msg, NULL, 0, 0) > 0) { /* If no error is received... */
TranslateMessage(&Msg); /* Translate key codes to chars if present */
DispatchMessage(&Msg); /* Send it to WndProc */
}
return Msg.wParam;
}
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