Mute windows

How to mute windows system(win32)?
disconnect the speakers... :D
closed account (z05DSL3A)
This may be of help:
Endpoint Volume Controls
http://msdn.microsoft.com/en-us/library/dd370839(VS.85).aspx
Endpoint Volume Controls requests Windows vista... I'm working on xp...
closed account (z05DSL3A)
In that case you could look at manipulating the audio mixer, IIRC mixerSetControlDetails allows you to set the mute state on the mixer. MSDN should have all the details...

Edit:
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#include <iostream>
#include <windows.h>

#pragma comment(lib,"Winmm")

class Mixer
{
public:
    /*************************************************************************/
    bool init()
    {
        _nNumMixers = mixerGetNumDevs();
        _hMixer = NULL;
        ZeroMemory(&_mxcaps, sizeof(MIXERCAPS));

        if(_nNumMixers != 0) 
        {
            if (mixerOpen(&_hMixer, 0, 0, NULL, MIXER_OBJECTF_MIXER) != MMSYSERR_NOERROR) 
            {
                return FALSE;
            }

            if (mixerGetDevCaps((UINT)_hMixer, &_mxcaps, sizeof(MIXERCAPS)) != MMSYSERR_NOERROR) 
            {
                return FALSE;
            }
        }

        return _hMixer != NULL;
    }

    /*************************************************************************/
    bool close()
    {
        return mixerClose(_hMixer) == MMSYSERR_NOERROR;
    }

    /*************************************************************************/
    bool GetMuteControl() 
    {
        MIXERLINE mixerLine;
        mixerLine.cbStruct = sizeof(MIXERLINE);
        mixerLine.dwComponentType = MIXERLINE_COMPONENTTYPE_DST_SPEAKERS;

        if (mixerGetLineInfo((HMIXEROBJ)_hMixer,
                             &mixerLine,
                             MIXER_OBJECTF_HMIXER |
                             MIXER_GETLINEINFOF_COMPONENTTYPE) != MMSYSERR_NOERROR) 
        {
            return FALSE;
        }

        MIXERCONTROL mixerControl;
        MIXERLINECONTROLS mixerLineControl;

        mixerLineControl.cbStruct         = sizeof(MIXERLINECONTROLS);
        mixerLineControl.dwLineID         = mixerLine.dwLineID;
        mixerLineControl.dwControlType    = MIXERCONTROL_CONTROLTYPE_MUTE;
        mixerLineControl.cControls        = 1;
        mixerLineControl.cbmxctrl         = sizeof(MIXERCONTROL);
        mixerLineControl.pamxctrl         = &mixerControl;

        if (mixerGetLineControls((HMIXEROBJ)_hMixer,
                                 &mixerLineControl,
                                 MIXER_OBJECTF_HMIXER |
                                 MIXER_GETLINECONTROLSF_ONEBYTYPE) != MMSYSERR_NOERROR) 
        {
            return FALSE;
        }

        _controlID = mixerControl.dwControlID;

        return TRUE;
    }

    /*************************************************************************/
    bool GetMuteValue(LONG* value) 
    {

        MIXERCONTROLDETAILS_BOOLEAN mxcdMute;
        MIXERCONTROLDETAILS mixerControlDetails;

        mixerControlDetails.cbStruct          = sizeof(MIXERCONTROLDETAILS);
        mixerControlDetails.dwControlID       = _controlID;
        mixerControlDetails.cChannels         = 1;
        mixerControlDetails.cMultipleItems    = 0;
        mixerControlDetails.cbDetails         = sizeof(MIXERCONTROLDETAILS_BOOLEAN);
        mixerControlDetails.paDetails         = &mxcdMute;

        if (mixerGetControlDetails((HMIXEROBJ)_hMixer,
                                     &mixerControlDetails,
                                     MIXER_OBJECTF_HMIXER
                                     | MIXER_GETCONTROLDETAILSF_VALUE) != MMSYSERR_NOERROR)
        {
            return FALSE;
        }

        *value = mxcdMute.fValue;
        return TRUE;
    }

    /*************************************************************************/
    bool SetMute( bool state) 
    {

        MIXERCONTROLDETAILS_BOOLEAN mxcdMute = { (LONG) state };
        MIXERCONTROLDETAILS mixerControlDetails;

        mixerControlDetails.cbStruct        = sizeof(MIXERCONTROLDETAILS);
        mixerControlDetails.dwControlID     = _controlID;
        mixerControlDetails.cChannels       = 1;
        mixerControlDetails.cMultipleItems  = 0;
        mixerControlDetails.cbDetails       = sizeof(MIXERCONTROLDETAILS_BOOLEAN);
        mixerControlDetails.paDetails       = &mxcdMute;

        if (mixerSetControlDetails((HMIXEROBJ)_hMixer,
                                     &mixerControlDetails,
                                     MIXER_OBJECTF_HMIXER
                                     | MIXER_SETCONTROLDETAILSF_VALUE) != MMSYSERR_NOERROR) 
        {
            return FALSE;
        }
        return TRUE;
    }

private:
    /*************************************************************************/
    UINT _nNumMixers;
    HMIXER _hMixer;
    MIXERCAPS _mxcaps;
    DWORD _controlID;
};

/*****************************************************************************\
\*****************************************************************************/
int main(int argc, char* argv[]) 
{
    Mixer mixer;

    if( mixer.init() && mixer.GetMuteControl() )
    {
        LONG currValue;
        mixer.GetMuteValue(&currValue);
        std::cout << "Mute state:" <<  currValue << std::endl;

        mixer.SetMute(true);
        mixer.GetMuteValue(&currValue);
        std::cout << "Mute state:" <<  currValue << std::endl;

        mixer.SetMute(false);
        mixer.GetMuteValue(&currValue);
        std::cout << "Mute state:" <<  currValue << std::endl;
        
        mixer.close();
    }

  return 0;
}
Last edited on
Thanks a lot, Grey Wolf. It works!
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