Loading image on a window using OpenGL

Could anyone suggest me how to do this? I am experienced in programming in C/C++ but I am unable to load an image on any window created using OpenGL. I have never used OpenGL before and it's pretty confusing. Any direction towards this would be really helpful!

Thanks!
Nitin
I'm not an openGL guy either, but I would think you create a plane that covers the area you wish to texture and apply that image as a texture to that surface.
Thanks for your reply and I have been trying to use CImg library and it seems pretty easy and neat to use. I am not sure about the efficiency though.
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