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//=============================================================================
#include "CRPGSockCli.h"
#include "CApp.h"
//=============================================================================
CRPGSockCli::CRPGSockCli() {
}
//=============================================================================
int CRPGSockCli::OnConnect()
{
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
perror("ERROR opening socket");
exit(1);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(portno);
serv_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
/* Now connect to the server */
connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr));
/* Now ask for a message from the user, this message
* will be read by server
*/
return 0;
}
void CRPGSockCli::MoveUp()
{
strcpy(sndtxt, "mvup");
/* Send message to the server */
n = write(sockfd,sndtxt,strlen(sndtxt));
if (n < 0)
{
perror("ERROR writing to socket");
exit(1);
}
/* Now read server response */
n = read(sockfd,rcvtxt,255);
if (n < 0)
{
perror("ERROR reading from socket");
exit(1);
}
printf("%s\n",rcvtxt);
}
void CRPGSockCli::MoveDown()
{
strcpy(sndtxt, "mvdown");
/* Send message to the server */
n = write(sockfd,sndtxt,strlen(sndtxt));
if (n < 0)
{
perror("ERROR writing to socket");
exit(1);
}
/* Now read server response */
n = read(sockfd,rcvtxt,255);
if (n < 0)
{
perror("ERROR reading from socket");
exit(1);
}
printf("%s\n",rcvtxt);
}
void CRPGSockCli::MoveLeft()
{
strcpy(sndtxt, "mvleft");
/* Send message to the server */
n = write(sockfd,sndtxt,strlen(sndtxt));
if (n < 0)
{
perror("ERROR writing to socket");
exit(1);
}
/* Now read server response */
n = read(sockfd,rcvtxt,255);
if (n < 0)
{
perror("ERROR reading from socket");
exit(1);
}
printf("%s\n",rcvtxt);
}
void CRPGSockCli::MoveRight()
{
strcpy(sndtxt, "mvright");
/* Send message to the server */
n = write(sockfd,sndtxt,strlen(sndtxt));
if (n < 0)
{
perror("ERROR writing to socket");
exit(1);
}
/* Now read server response */
n = read(sockfd,rcvtxt,255);
if (n < 0)
{
perror("ERROR reading from socket");
exit(1);
}
printf("%s\n",rcvtxt);
}
int CRPGSockCli::Translate
{
/* Now read server response */
n = read(sockfd,rcvtxt,255);
}
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