our newest game

closed account (zwA4jE8b)
Its in fairly early stage but pretty cool so far, check it out!

http://www.mediafire.com/?ju606j286chqc

The .zip has everything needed to run it (sdl and g++ dlls)

arrow keys move
'a' = shoots
's' = jumps (the longer you hold it the faster you shoot)
shift = sprint

background scrolls if you go 65% or more to the right
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:(

That doesn't work for me. A window appears and then immediately disappears. stdin.txt and stdout.txt are empty and I'm not getting any message boxes. I'm Win 7 32bit.
I tried it with Wine 1.3.28 on Linux Mint 12 x86-64 with kernel 3.0.0-15-generic and got the following error messages (as with hamsterman, a window appeared and them immediately disappeared):
$ wine Robo-venger.exe 
wine: created the configuration directory '/home/chris/.wine'
fixme:storage:create_storagefile Storage share mode not implemented.
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
fixme:iphlpapi:NotifyAddrChange (Handle 0x10ae91c, overlapped 0x10ae900): stub
wine: configuration in '/home/chris/.wine' has been updated.
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000809", 0001: stub!

Hopefully these error messages will help you with debugging (assuming the "fixme" and "err" messages are from your game and not Wine).

[edit]
Tried running it again, got similar output:
$ wine Robo-venger.exe 
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000809", 0001: stub!
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Doesn't work on Windows 7 64bit. When I ran your game using Dependency Walker, it reported this error several times:

GetProcAddress(0x73B30000 [KBDUS.DLL], 0x00000003) called from "USER32.DLL" at address 0x7586A670 and returned NULL. Error: The operating system cannot run %1 (182).
Could this be somehow related to
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
?
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I'm not sure.

GetProcAddress is something to do with loading DLL functions while X11DRV_LoadKeyboardLayout is a function in a Wine DLL (x11drv.dll), so they could be related.

[edit]
I'll run it on Windows 7 x86-64 later and see what I get.
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closed account (zwA4jE8b)
well damn... let me see if I have some wrong files in there or something.
It uses sdl keystates for the input so maybe because its compiled in windows it cannot get the keyboard state through linux
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closed account (zwA4jE8b)
FIXED. Ok, I left the old sprite sheet in there so it was looking for the wrong image. I just tested it, it is working now.
Sorry for the shitty distribution, lol.

http://www.mediafire.com/?ju606j286chqc

p.s. only tested on windows machines.
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Works on Linux Mint with the specs above.

The sound is a bit buggy and some of the sprites have white outlines around them, but it's pretty cool.
closed account (zwA4jE8b)
Thank you, and yeah, the framework/code behind the scenes is pretty good, artwork is our next objective. Also the level design
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