Zexanima wrote: |
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I was wondering what languages I might find most useful? (sic) |
It greatly depends on the circumstances. Each language has it's own disadvantages and advantages, agreed? Each language performs task
T more efficiently than the others, while other languages allow low-level processing. Some languages do task
T while others do not.
The matter of fact is, you can't choose a language solely based on its popularity. Choosing a language depends on the task in hand, not the level of popularity. Speed, efficiency, flexibility, and functionality, to say a few, are the factors to take in consideration, as well as the project in hand.
It's almost impossible, if not impossible, to learn every language. The most useful language, and so far, the most flexible, and quickest language would be C/C++. C++ has vast 3
rd-party libraries such as Qt that encourage quicker UI production. It's not without its handicaps, however.
If I had the give a quick evaluation of two languages, I would indefinitely choose C/C++ and Lua as my weapons of choice. Lua and C/C++ are fast; mixing the two together is music to my ears. The API for Lua is written in straight C, which makes it a little faster, but the interpretation stage lets it down.
Wazzak