Don't hate me... I've been spending an immense amount of time working with Java lately for some simulations... it's just the right tool for what I'm doing right now since performance isn't an issue. I will be looking into doing some android dev soon and was wondering if there's anyone here that is currently developing for android 3.0?
I'm planning on grabbing a Motorola xoom to perform full QA on my apps rather than just emulate it. What an overpriced device... but there's money to be made on these apps... not to mention it's more capable than the sony psp so I'm considering developing some games under OpenGL ES for android.
I've been developing android for about 8 months now, and something I've learned is only use the later API if you absolutely have to. Backwards compatibility is more important than anything on this platform.
Mostly been working on porting a game engine made in java (something me and a classmate have been working on since last semester) to Android. Before that I did some simple stuff, you know getting to know the API. I made a Budget tracker and manager as I REALLY didnt like anything on the market that was free. On top of that i made a simple launcher that was essentially a list that wrapped when you scrolled to the bottom.
though I did write the original baseclass all the physics classes inherit from xD Also he wants me to design a built in AI. I dont think it's a good idea to build an AI into an engine but thats just me.
I'm thinking about creating a game similar to FF Tactics/Tactics Ogre if anyone is familiar with either. They both feel right on the psp and I could see them doing well with a touch interface. I will start planning it tonight and we'll see. I already have most of the UML laid out from a previous attempt anyway.