I'm trying to making a Windows application using the WinAPI and OpenGL, but I can't seem to find any tutorials for OpenGL that don't use the GLUT. Can someone help me out here?
(I wasn't sure where this would go, but since I'm not specifically asking for code I assumed it would go in here.)
o.o' I thought it did... Well, for some reason I avoided those tutorials. I can't remember what it was. I tend to do that a lot. -.- Thanks though for confirming that for me.