Spaceship controls

So I've been working on a game for an assignment. It's a procedurally generated universe that's going to have some spaceship combat. Now the question here is more of a - does anyone have any links to tutorials on making a good feeling space flight simulation?

Cheers :)
I don't have links to any tutorials, but I have ideas
Q - Roll left
W - Pitch up
E - Roll right
A - Yaw left
S - Pitch down
D - Yaw right

Edit: or you could use the mouse to control pitch/yaw and then use
W - Accelerate forwards
A - Roll left
S - Accelerate backwards
D - Roll right
Last edited on
Like your second example, I'm looking for controls like the battlefield 2 jets. But apart from the math I already know I wouldn't mind reading some info on some of the implementations people have done. You're correct in what I'm looking for though :D
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