GNU General Public License version 2

Aug 5, 2016 at 5:43pm
Hello,

I would like to proceed with a public publishing of a GNU General Public License version 2 application that I migrated from Visual Studio 6.0 to Visual Studio 2015.

I read a lot of information about GNU here: https://www.gnu.org/

I am still unsure of how to proceed and who to talk to about what I can and can't do.

Is there anyone here that knows about this subject?

Thanks,
Tony
Aug 5, 2016 at 11:36pm
Why does it matter what compiler you're using?
Aug 6, 2016 at 3:09am
closed account (E0p9LyTq)
https://social.msdn.microsoft.com/Forums/windowsdesktop/en-US/7cd38f1e-6f63-4a33-b22c-df321f553b2b/the-gnu-general-public-license-gpl20-version-2-for-windows-8-app?forum=windowsstore
Aug 6, 2016 at 12:02pm
Noxzema,

>> Why does it matter what compiler you're using? <<

I guess it doesn't. I just mentioned it as a matter of information.

Thanks,
Tony
Aug 10, 2016 at 5:49pm
closed account (E0p9LyTq)
NoXzema wrote:
Why does it matter what compiler you're using?

Do all current compilers/IDEs create applications that are GNU General Public License compliant? I don't personally know because I haven't checked. :)

Visual Studio 2015 requires a paid license after certain conditions are met.
Last edited on Aug 10, 2016 at 5:56pm
Aug 10, 2016 at 6:23pm
Why did you link to that thread? It says the same as nothing.
So long as you abide by the rules and regulations to the GNU General Public License[link to GPL text] agreement as well as your Windows Store Developer Agreement[link to WSDA text]


Using a compiler that links against a non-GPL runtime should not constitute a breach in the GPL, since it does not create a derivative work. It's merely the mechanism the compiler has to produce executable code. Even if it did, in this case it wouldn't matter because OP is the one licensing under the GPL. Someone can't breach the license of their own IP, even if they do things forbidden by the license.
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