Good C++ Game engine books

Hey, I am trying to write a game engine for a 2d side scroller platformer. Are there any books to help me create this game engine that would sort all the resource management etc.

Any replies appreciated :)
Game Engine Architecture is considered a great book - http://www.amazon.com/Game-Engine-Architecture-Jason-Gregory/dp/1568814135

Otherwise there is also a pretty good 65 video youtube tutorial by MakingGamesWithBen, where he builds a small game engine for a 2D Game using SDL and OpenGL - https://www.youtube.com/playlist?list=PLSPw4ASQYyymu3PfG9gxywSPghnSMiOAW
If you want to use SDL (which is not a bad option for a 2d sidescroller, I made one in SDL a few years ago) http://lazyfoo.net does a great job at helping with the basics, not so much a full game engine.
I will get Game engine architecture on my kindle and give that a read. Still open to suggestions though.

Wizebin thanks for the response. However, I would like the game engine to be made by myself as I think I will learn the most that way. And I can also use it in future projects.
I will check out that you tube series as well, thanks
SDL isn't an engine, it's an interface to interface with windows and your user- it's there to allow you to put pixels/images on the screen and get keyboard/mouse input from the user and make windows. It's about as basic as you can get.
Sorry I missread your post, I think I am going to use SDL so I will check your link ;) thanks
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