How to connect to iPhone via C++?

Oct 26, 2014 at 3:20pm
I know nothing about iDevices, but I'm talking about apps like vShare or Jailbreak Setups. How do they work?
Oct 28, 2014 at 12:30am
So, to clarify, you want to know how jailbreaking works internally? Or do you want to know, as per the question title, how you can connect to an iphone with c++?
Oct 28, 2014 at 7:57pm
The second one.
Oct 28, 2014 at 8:15pm
I don't know about iPhones, but if they're anything like Android devices, you can't, at least, not directly.
There's basically three ways a program running on a PC can connect to a program running on an Android device:
1. Through a network socket. This is what the majority of user mode applications do. You have to go through the network, which is kind of silly if the device is already connected through USB to the system.
2. Through a network socket that passes through an emulated connection (that actually uses the USB connection) created by the debugging service. This is more like what one would expect to do, but it has the problem of requiring the device to be in debug mode.
3. Write a USB driver for the PC OS that will mediate the connection between the PC program and the Android program (I can't remember at the moment if the Android OS also needs a driver). This is what sync applications do. The solution has several obvious drawbacks, but it's the only way to directly interface Android and PC applications using the USB link.
Last edited on Oct 28, 2014 at 8:15pm
Oct 29, 2014 at 2:34am
helios is right. As of now, and probably for the foreseeable future, there is no official way to connect to an iPhone in C++. Everything that exists uses jailbreak hacks, and those hacks use the network. However, you *can* use AppleScript to do basic things with an iPhone, and it will recognize when an iPhone is plugged in. (link:http://apple.stackexchange.com/questions/88849/applescript-to-run-when-iphone-connects-disconnects )
Nov 1, 2014 at 1:41pm
Thank you all! :D
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