Some of you may remember a while back I asked some questions about what would make for a decent roguelike (
http://www.cplusplus.com/forum/lounge/115777/ ).
Well this project finally got started at the end of March!
I had a small but important question about the game - Would it be an idea to release the game with no or a minimal guidebook and to get users to make this? Or should I make a somewhat thorough guide?
Of course, if anyone has any more ideas or requests or whatever feel free to post them. :) (although, rest assured, I'm doing everything possible to get rid of grinding)
Progress update for those interested.
I have the terrain generation sorted, apart from the dungeons, which are coming next (there's lots of play outside of the dungeons). I went with the as random as possible kind of game method so the terrain (including villages), a method some of you suggested you would like in that thread. To a lesser extent, start location is randomized too.
Also, the user interface is kind of all done and your character is all ready to go. The game *just* needs items and monsters and it will be reaching playable status. I'm hoping for an alpha release soon (hopefully May, more realistically, later than May).