APIs and the web - Where to start?

I have some games that I would like to communicate with sites like Kongregate and GameJolt using their APIs (or in GameJolt's case, maybe having to make an API!?)

I have no idea of how to do this and don't know anything about web programming at all.

So my question is, where do I start reading? Any tutorials, books, videos that are decent and what I need to learn would be just great.

Thanks. :)

Edit: (or in other words, I don't need to know how the entire web works, just what's necessary for a reasonable understanding and to be able to tackle practical problems in this specific area)
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well im going to assume that you were talking about web mmos and not the facebook link or the mobile stuff. well the api is written in actionscript and javascript. never used as, but js is easy. this is the site i used: http://www.w3schools.com/js/DEFAULT.asp
Yeah Facebook link and mobile stuff would be good too. I don't mind putting in the hours, I just want to be sure I'm learning the right stuff.

Thanks for the link Little Bobby Tables. :)
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closed account (z05DSL3A)
This may be good to look at:
C++ REST SDK (codename "Casablanca")
http://casablanca.codeplex.com
Not really sure if you are looking to deal with browser based online games or just online games in general, but if you are looking for a good book on Network Programming as it relates to real time systems (Games, Screen Sharing, etc.) I would recommend is "Networked Graphics: Building Networked Games and Virtual Environments" by Anthony Steed and Manuel Fradinho Oliveira.

Probably one of the best I have read on the subject of networking related to games (Though there isn't many out there), but it does have some grammar errors here and there.

http://www.amazon.com/Networked-Graphics-Building-Virtual-Environments/dp/0123744237
is there a pdf of it?
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