I would post this in jobs, but I felt doing so would be wrong as I'm not offering any pay in this. No money != a job, No money = fun project.
The game itself is really minimal, and I'm going to scrap it when I get back to it because of reasons. Currently I'm working on the Level Editor for it. (I was originally working on the game itself, then realized there wasn't any way to test things without levels)
Currently, it's a team of 4. No, not a team of 4 coders. I'm the only coder on the team right now (and I'm the owner of the project itself)
1 coder
1 artist
1 musician (joined not that long ago)
1 tester/to be level designer (just joined today)
I'm thinking having just one more coder would be really helpful. Here's some info that actually matters to you
On the Level Editor
1.) The graphics are done with SFML entirely, no direct openGL
2.) Currently only thinking about targeting Windows
3.) Already pretty fleshed out
Look here -
http://en.sfml-dev.org/forums/index.php?topic=14577.0
Note I've gotten more done with it since then
The game itself will be restarting fresh, so it's up in the air
Some warnings: I'm not a C++ guru, this is my first actual project with SFML
So yes there is bad code, there are stupid/evil things I've done. Currently I'm going around trying to make sure it's a little sensible. I'm getting everything well commented, and fixing some dumb mistakes. There's no point in lying about it, it's no where near a perfectly designed program.
Skills you must have!
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Decent understanding of SFML
Good understanding of C++
A lot of patience
A burning passion to communicate with other people on the team
Another note
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If working with young people bothers you, then don't concern yourself with this. Yes, we're all young, 16-18 years old. No offense is taken if this bothers you, just a valid concern I felt I should bring up.
Anyways, if someone would be interested in working on this project with us, then please do PM me so we can discuss it!