My first Java GUI

Hey all I started learning Java GUI from the past few days and now I've built my first "epic" game (lols). So I want you all to try it out and give reviews :'D. Thanks.

Here is the .jar which I already made (download, double-click & run!): http://wikisend.com/download/484350/FWS.jar (Requires that you have Java 7 installed)

All errors are handled so good luck crashing it xD.

Or if you are the type that likes to compile from source:
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import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.FlowLayout;
import java.awt.Dimension;
import java.awt.Toolkit;
import javax.swing.JButton;
import javax.swing.JLabel;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import java.util.Random;

public class Game extends JFrame
{
    private JButton fireButton;
    private JButton waterButton;
    private JButton snowButton;
    private JLabel score;
    private JLabel choice;
    private Random rand;
    private int cpuChoice = 0;
    private String cpuChoiceString;
    private int userChoice = 0;
    private String userChoiceString;
    private int scoreUser = 0;
    private int scoreCPU = 0;
    private static int winningScore = 0;
    
    public Game()
    {
        setLayout(new FlowLayout());
        fireButton = new JButton("Fire");
        waterButton = new JButton("Water");
        snowButton = new JButton("Snow");
        score = new JLabel("You: 0 -- CPU: 0");
        choice = new JLabel("Your choice: NULL -- CPU choice: NULL");
        rand = new Random();
        
        add(score);
        add(choice);
        add(fireButton);
        add(waterButton);
        add(snowButton);
        
        actionL aL = new actionL();
        
        fireButton.addActionListener(aL);
        waterButton.addActionListener(aL);
        snowButton.addActionListener(aL);
    }
    
    public class actionL implements ActionListener
    {
        public void actionPerformed(ActionEvent e)
        {
            cpuChoice = rand.nextInt(3);
            if(cpuChoice == 0)
                cpuChoiceString = "Fire";
            else if(cpuChoice == 1)
                cpuChoiceString = "Water";
            else
                cpuChoiceString = "Snow";
            
            if(e.getSource() == fireButton)
            {
                userChoice = 0;
                userChoiceString = "Fire";
            }
            else if(e.getSource() == waterButton)
            {
                userChoice = 1;
                userChoiceString = "Water";
            }
            else if(e.getSource() == snowButton)
            {
                userChoice = 2;
                userChoiceString = "Snow";
            }
            
            WinnerChecker wc = new WinnerChecker();
            wc.getWin();
        }
    }

    public class WinnerChecker
    {
        public void getWin()
        {
            if(userChoice == cpuChoice) //Case same
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            else if(userChoice == 0 && cpuChoice == 1) //Case Fire - Water
            {
                scoreCPU++;
                score.setText("You: "+scoreUser+" -- CPU: "+scoreCPU);
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            }
            else if(userChoice == 0 && cpuChoice == 2) //Case Fire - Snow
            {
                scoreUser++;
                score.setText("You: "+scoreUser+" -- CPU: "+scoreCPU);
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            }
            else if(userChoice == 1 && cpuChoice == 0) //Case Water - Fire
            {
                scoreUser++;
                score.setText("You: "+scoreUser+" -- CPU: "+scoreCPU);
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            }
            else if(userChoice == 1 && cpuChoice == 2) //Case Water - Snow
            {
                scoreCPU++;
                score.setText("You: "+scoreUser+" -- CPU: "+scoreCPU);
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            }
            else if(userChoice == 2 && cpuChoice == 0) //Case Snow - Fire
            {
                scoreCPU++;
                score.setText("You: "+scoreUser+" -- CPU: "+scoreCPU);
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            }
            else if(userChoice == 2 && cpuChoice == 1) //Case Snow - Water
            {
                scoreUser++;
                score.setText("You: "+scoreUser+" -- CPU: "+scoreCPU);
                choice.setText("Your choice: "+userChoiceString+" -- CPU choice: "+cpuChoiceString);
            }
            if(scoreCPU == winningScore || scoreUser == winningScore)
            {
                if(scoreCPU == winningScore)
                {
                    JOptionPane.showMessageDialog(null, "CPU wins the game!", "Winner", JOptionPane.INFORMATION_MESSAGE);
                    fireButton.setEnabled(false);
                    waterButton.setEnabled(false);
                    snowButton.setEnabled(false);
                }
                else if(scoreUser == winningScore)
                {
                    JOptionPane.showMessageDialog(null, "You win the game!", "Winner", JOptionPane.INFORMATION_MESSAGE);
                    fireButton.setEnabled(false);
                    waterButton.setEnabled(false);
                    snowButton.setEnabled(false);
                }
            }
        }
    }
    
    public static void main(String[] args)
    {
        Game game = new Game();
        
        String winScore = JOptionPane.showInputDialog("Enter winning score: ");
        
        try
        {
            winningScore = Integer.parseInt(winScore);
        }
        catch(Exception ex)
        {
            JOptionPane.showMessageDialog(null, "INVALID WINNING SCORE!", "Error", JOptionPane.ERROR_MESSAGE);
            JOptionPane.showMessageDialog(null, "Setting a default score of 5!", "Info", JOptionPane.INFORMATION_MESSAGE);
            winningScore = 5;
        }
        
        Dimension dim = Toolkit.getDefaultToolkit().getScreenSize();
        game.setLocation(dim.width/2-game.getSize().width/2, dim.height/2-game.getSize().height/2);
        game.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        game.setTitle("Fire Water Snow");
        game.setSize(250, 120);
        game.setResizable(false);
        game.setVisible(true);
    }
}
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